Lucidstuck II

Lucidstuck II
RE: Lucidstuck II
>lexii: Run like the wind! Back to the forts!
>Alice: Ride raziel... like the wind!
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RE: Lucidstuck II
>Alice: You could take shelter at Lucas' house, or via the realm gates at either no man's land or spiraling descent. Lucas' house would be the safest, but you should check with DT if there's enough time to reach it before you commit to that.
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RE: Lucidstuck II
> Alice: ask details on what the black sun is, and if it happens in all layers of darkness. If it does and you're too far away from better shelter, try to find a patch of flowers more dense than the rest and you all can lay down flat to hide.
I really, really love Lucidstuck, if you do too, you should check all the fanart i've done for it :3c

Or go check LS's very own first fanadventure!

[Image: ZktuORS.png]

You can also see exclusive pics at my Patreon (including stuff for the next fanaventure, also LS based!) or tip me at my Ko-fi~!
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RE: Lucidstuck II
(02-16-2021, 12:39 PM)Fellow Wrote: »>Alice: You could take shelter at Lucas' house, or via the realm gates at either no man's land or spiraling descent. Lucas' house would be the safest, but you should check with DT if there's enough time to reach it before you commit to that.
Seconding.
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RE: Lucidstuck II
Alice: You could take shelter at Lucas' house, or via the realm gates at either no man's land or spiraling descent. Lucas' house would be the safest, but you should check with DT if there's enough time to reach it before you commit to that

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You dash as fast as you can through the barren field of no man's land until the land begins to dip. Darkness approaches.

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You enter the cave and hear voices...

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Anerak is approaching and it's too late to flee. The gate is in front of you and you'll have a moment to open it. What's your next move??

A 2 digit code is required to unlock the gate, the next command with an attempt at the code will be taken, if incorrect Anerak will confront you.
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RE: Lucidstuck II
>12.
Things aren't particularly bad, that doesn't mean they are good either.
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RE: Lucidstuck II
>12

>lexii: while Alice puts the code in, use your armor set’s ability to hide.
Here goes nothing, lol.
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RE: Lucidstuck II
Alice: Enter 12

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You enter 1 and 2 respectively into the dials.

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It opens! Everyone rushes inside the gate.

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You appear inside of the Misty Marshes in Lomam. All is well.

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RE: Lucidstuck II
>Lexii and DT: Scout for the area's outpost.
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RE: Lucidstuck II
(03-27-2021, 06:25 PM)Fellow Wrote: »>Lexii and DT: Scout for the area's outpost.

seconding
I really, really love Lucidstuck, if you do too, you should check all the fanart i've done for it :3c

Or go check LS's very own first fanadventure!

[Image: ZktuORS.png]

You can also see exclusive pics at my Patreon (including stuff for the next fanaventure, also LS based!) or tip me at my Ko-fi~!
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RE: Lucidstuck II
(03-27-2021, 07:39 PM)Panur Wrote: »
(03-27-2021, 06:25 PM)Fellow Wrote: »>Lexii and DT: Scout for the area's outpost.

seconding
 
Thirding
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RE: Lucidstuck II
Lexii and DT: Scout for the area's outpost

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Suddenly, a strange creature confronts you.

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RE: Lucidstuck II
>Politely agree. No need to get overly aggressive with a neutral monster
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RE: Lucidstuck II
>Alice: Leave the monster be. He's not worth riling up.
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RE: Lucidstuck II
Alice: Politely agree. No need to get overly aggressive with a neutral monster


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Surprisingly, only a few moments later you reach what looks like a well in the middle of nowhere.

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RE: Lucidstuck II
>Lexii: Tell emily about Sharkbite and inform friends about the monsters you faced in LOCAD
I really, really love Lucidstuck, if you do too, you should check all the fanart i've done for it :3c

Or go check LS's very own first fanadventure!

[Image: ZktuORS.png]

You can also see exclusive pics at my Patreon (including stuff for the next fanaventure, also LS based!) or tip me at my Ko-fi~!
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RE: Lucidstuck II
>Lexii: Maybe you could explore some place close to the fort system, like you could check out if there's any secrets behind the waterfall in faint glimmer. Be sure to bring Alice along.
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RE: Lucidstuck II
=>

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Upon entering the cabin in Faint Glimmer, you come across your favourite Dragon girl.

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You open the mailbox and find a letter along with a bottle.

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You pocket the Miracle in a bottle and hand Garreth the letter.

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Garreth stores "Lucia's letter" in his inventory.

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RE: Lucidstuck II
>Garry: If you're up for it, try using your (Zeckrhell) subconscious memories to find the way to the waterfall, and try to not zone out this time. Faint glimmer is dangerous, so staying aware of your friends is important.
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RE: Lucidstuck II
Garry: If you're up for it, try using your (Zeckrhell) subconscious memories to find the way to the waterfall, and try to not zone out this time. Faint glimmer is dangerous, so staying aware of your friends is important

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You lead your friends up the stairs to the cave behind the waterfall...

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You all enter the cave behind the waterfall. It appears empty besides some strange markings on the wall along with a protruding stone.

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RE: Lucidstuck II
>Emily: Take a closer look at the symbols notice the signs on the wall match up with yall's symbols.
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RE: Lucidstuck II
Emily: Take a closer look at the symbols notice the signs on the wall match up with yall's symbols

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Emily shines a light on the visage to better see the symbols.

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RE: Lucidstuck II
>Emily: ask if the RAs are able to translate the glyphs above the symbols
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RE: Lucidstuck II
>Everyone: Press the issue further. If this is a fail safe, it would be good to know what's being guarded against. You're here now, might as well learn about it while nothing bad is happening.
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RE: Lucidstuck II
>Lexii: Try exploring futher up the stairs. Maybe there's caves with actual treasure somewhere?
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