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RE: Lucidstuck: It's not over!
05-10-2017, 02:46 AM
(05-09-2017, 10:16 PM)martialAcademic Wrote: »I was gonna go through a whole thing about hugs, but I just realized something very important. We need to give Hermes the soul to unlock the shipping chart, before everybody wakes up. We're gonna need it for the coming day, or at the very least it will be incredibly handy.
Actually, fuck it. I can do both.
>Lucia: Give the exquisite soul to Hermes before everybody wakes up. Also hug Lethos or something.
Seconding minus the waking up part. They don't know whether or not it's coming.
"Fainting isn't real, only ninteenth century girls in corsets faint."
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RE: Lucidstuck: It's not over!
05-10-2017, 02:47 AM
(05-10-2017, 02:46 AM)Heyoceama Wrote: » (05-09-2017, 10:16 PM)martialAcademic Wrote: »I was gonna go through a whole thing about hugs, but I just realized something very important. We need to give Hermes the soul to unlock the shipping chart, before everybody wakes up. We're gonna need it for the coming day, or at the very least it will be incredibly handy.
Actually, fuck it. I can do both.
>Lucia: Give the exquisite soul to Hermes before everybody wakes up. Also hug Lethos or something.
Seconding minus the waking up part. They don't know whether or not it's coming.
Well she knows they're gonna wake up eventually.
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RE: Lucidstuck: It's not over!
05-10-2017, 07:01 AM
(05-10-2017, 01:42 AM)ActivelyAnonymous Wrote: »Damn I wish BBCode would allow restrictions to image size.
Try img=XxY.(this only works with values below 1000)
Like so
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RE: Lucidstuck: It's not over!
05-10-2017, 10:49 AM
Art of a thing i thought about a long time ago
I really, really love Lucidstuck, if you do too, you should check all the fanart i've done for it :3c
Or go check LS's very own first fanadventure!
You can also see exclusive pics at my Patreon (including stuff for the next fanaventure, also LS based!) or tip me at my Ko-fi~!
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RE: Lucidstuck: It's not over!
05-12-2017, 04:15 AM
(05-10-2017, 10:49 AM)Panur Wrote: »Art of a thing i thought about a long time ago
Hot as Hell :u
Also love the oil-paint effect there... Lends weight to the while scene (^^)
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RE: Lucidstuck: It's not over!
05-12-2017, 10:19 PM
(This post was last modified: 05-12-2017, 10:22 PM by intrepidPioneer.)
=>
![[Image: df9KuLz.png]](https://i.imgur.com/df9KuLz.png)
Show ChatlogShow
Lethos: Lucas?
Lucas: Yes!
Lethos: You spoke previously of being friends...
Lethos: I believe now my form is more suitable for "friendship".
Lucas: That's awesome!
Lethos: Might I ask a favor?
Lucas: Yeah, sure?
Lethos: Do you think I can get more clothing? I'd rather not be exposed like this...
Lexii: Someone get the girl some threads!!
Lucas: Of course! Haha, I mean I don't mind either way... But uhh...
Lexii: Lucas!
Lucas: What??
Lethos: Hehe...
Lucas: There is a fort a ways back, come with us and we'll get you comfortable, right guys?
Derrick: Right!
Lucia: Ah, what's up with that tattoo on your hip, there?
Lethos: Hm?
Lethos: Oh, that's...
Lethos: I think I was born with it...
Lethos: It's a weird birth mark... I've always been embarrassed of it. So strange looking...
Lucia: Cool!
Lethos: This field I've lived in is quite beautiful in the eyes of a tiny person...
Lethos: Oh how I've missed this feeling of freedom...
Lethos: My form was like a prison I had to drag around, but I'm finally rid of it.
Lethos: Finally...
Lexii: Maybe after you're clothed, we can talk shop.
Lethos: ...Pardon?
Lexii: Well, I'm sure you've missed stuff while you were big.
Lexii: Anything you'd like to revisit?
Lethos: Oh! Uhm...
Lethos: Well, I'm still quite overwhelmed...
Lucas: No problem, we'll give you some space.
Emily: Uhm.. Is anyone going to ask about the baby dragon thing??
Lexii: Eeee!! Cutie!!
Lethos: Hehe, I'm quite surprised that this one shrunk... I suppose we both did.
Lethos: Myself in size, and it in numbers.
Lucas: Now you are both small and adorable!
Lethos: Hehe... You're quite funny, Lucas...
Lucas: Thanks! I try.
Reggie: Stinky's charm game is off the charts.
Reggie: Take notes, dude.
Derrick: I'm fine, thanks...
(Update incomplete, no need to command)
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RE: Lucidstuck: It's not over!
05-13-2017, 04:42 AM
I remade my lethos outfit with a base pan made, this is an improvement!
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RE: Lucidstuck: It's not over!
05-13-2017, 05:43 AM
(This post was last modified: 05-13-2017, 05:45 AM by Panur.)
Made a base and some clothes for lethos. was trying to figure stuff that a fashionable girl like lexii would have + fit a girl like Lethos. Feel free to use the base
I really, really love Lucidstuck, if you do too, you should check all the fanart i've done for it :3c
Or go check LS's very own first fanadventure!
You can also see exclusive pics at my Patreon (including stuff for the next fanaventure, also LS based!) or tip me at my Ko-fi~!
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RE: Lucidstuck: It's not over!
05-13-2017, 10:17 AM
GOOD SHIT PANUR.
Does really cute mice people, vibrant characters/backgrounds and the most adorable art style you've ever seen interest you? Read Great Haven.
Have you ever wanted to save a bunch of kids from dying horribly in a nightmare dreamscape? Read Lucidstuck
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RE: Lucidstuck: It's not over!
05-13-2017, 10:33 AM
(05-09-2017, 08:53 PM)Xoleuph Wrote: »judging by the fact that they changed as lethos did, they are probably something akin to an extension of her being.
I wouldnt be surprised if the little one we see now is the only one left.
Well, looks like you totally called that one ^^
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RE: Lucidstuck: It's not over!
05-13-2017, 11:17 AM
(This post was last modified: 05-13-2017, 11:18 AM by Fellow.)
That looks really nice Pan. Good job on her curves, and this is a nice way for her hair to work. I think I like outfit #2 the best.
I made another outfit on my old base, though I imagine Lethos would want a shirt that actually covers her breasts.
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RE: Lucidstuck: It's not over!
05-13-2017, 04:42 PM
(05-13-2017, 10:33 AM)neferiusNexus Wrote: » (05-09-2017, 08:53 PM)Xoleuph Wrote: »judging by the fact that they changed as lethos did, they are probably something akin to an extension of her being.
I wouldnt be surprised if the little one we see now is the only one left.
Well, looks like you totally called that one ^^
I was just about to brag myself ;D
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RE: Lucidstuck: It's not over!
05-14-2017, 04:12 AM
With Lethos pacified, is this a good time to continue our efforts against Mal and (Possibly) the unknown entity?
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RE: Lucidstuck: It's not over!
05-14-2017, 05:13 AM
(05-13-2017, 05:43 AM)Panur Wrote: »Made a base and some clothes for lethos. was trying to figure stuff that a fashionable girl like lexii would have + fit a girl like Lethos. Feel free to use the base
https://i.imgur.com/cCxnhIZ.png
oh my G O D. This is delicious...! Good work there Pan..
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RE: Lucidstuck: It's not over!
05-14-2017, 05:15 AM
(This post was last modified: 05-14-2017, 05:19 AM by xemnasondsi.)
![[Image: lethos_dress_prototype_by_xemnasondsi-db95feu.png]](https://orig05.deviantart.net/fe41/f/2017/133/3/2/lethos_dress_prototype_by_xemnasondsi-db95feu.png)
hey guys i made a dress for Lethos!
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RE: Lucidstuck: It's not over!
05-14-2017, 07:11 AM
(05-14-2017, 04:12 AM)Mousemallow Wrote: »With Lethos pacified, is this a good time to continue our efforts against Mal and (Possibly) the unknown entity?
but... what can we do? we have no idea how to even find any of them.
I would wait till we can have another talk with daydream, I have a few ideas with which she could help.
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RE: Lucidstuck: It's not over!
05-14-2017, 08:12 AM
(This post was last modified: 05-14-2017, 08:24 AM by Mousemallow.)
(05-14-2017, 07:11 AM)Xoleuph Wrote: » (05-14-2017, 04:12 AM)Mousemallow Wrote: »With Lethos pacified, is this a good time to continue our efforts against Mal and (Possibly) the unknown entity?
but... what can we do? we have no idea how to even find any of them.
If Emily's powers with the sea and the bubbles (for lack of a better term) transport her to wherever she is needed, then at some point in the future when we have more information create a point where she is needed, tell her the information, and send her back? Please feel free to correct me.
Let's talk to Daydream about this plan, if it isn't completely terrible.
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RE: Lucidstuck: It's not over!
05-14-2017, 05:39 PM
(05-14-2017, 08:12 AM)Mousemallow Wrote: »If Emily's powers with the sea and the bubbles (for lack of a better term) transport her to wherever she is needed, then at some point in the future when we have more information create a point where she is needed, tell her the information, and send her back? Please feel free to correct me. I dont think we will be able to do this, for one reason or another. it seems too cheaty and we could use this exploit to basically break the whole thing.
if we can send her back with some info, why not send her back with a completed dream journal? that way we would always know exactly what will happen at any time. we could cheat the system by making a choice, sending emily back with the result, then rechoosing if necessary until we get the desired outcome.
so no, I dont think we can just do something like that.
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RE: Lucidstuck: It's not over!
05-15-2017, 01:54 AM
(05-14-2017, 05:39 PM)Xoleuph Wrote: » (05-14-2017, 08:12 AM)Mousemallow Wrote: »If Emily's powers with the sea and the bubbles (for lack of a better term) transport her to wherever she is needed, then at some point in the future when we have more information create a point where she is needed, tell her the information, and send her back? Please feel free to correct me. I dont think we will be able to do this, for one reason or another. it seems too cheaty and we could use this exploit to basically break the whole thing.
if we can send her back with some info, why not send her back with a completed dream journal? that way we would always know exactly what will happen at any time. we could cheat the system by making a choice, sending Emily back with the result, then rechoosing if necessary until we get the desired outcome.
so no, I dont think we can just do something like that.
To add onto this, messing around with retcons and stuff of that nature are a dangerous thing. Especially if you put it in the hands of a fickle bunch such as ourselves.
"Fainting isn't real, only ninteenth century girls in corsets faint."
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RE: Lucidstuck: It's not over!
05-15-2017, 02:06 AM
(This post was last modified: 05-15-2017, 02:08 AM by intrepidPioneer.)
Lucia: Give the exquisite soul to Hermes before everybody wakes up. Also hug Lethos or something
![[Image: DRvT9Dr.png]](https://i.imgur.com/DRvT9Dr.png)
Show ChatlogShow
Lethos: I'm curious to see what more lies beyond my home here.
Lethos: I've never known anything else.
Lucas: Well that will come in time, let's take it slow.
Lethos: Ahh, of course.
You have the sudden urge you hug Lethos, but you think you'd rather get to know her first.
![[Image: cqoMHd6.png]](https://i.imgur.com/cqoMHd6.png)
Show ChatlogShow
Lucia: Here, Hermes. Take this.
Hermes: What is it?
Lucia: A good soul. I figured you could use it.
Lexii: Wow, thanks so much Lucia!!
Lucia: No problem!
![[Image: VSsWVKw.png]](https://i.imgur.com/VSsWVKw.png)
Hermes has leveled up!
Hermes (Level 8)
Str: 28 + 100
Int: 36 + 75
Dex: 41 + 75
Vit: 45 + 125
5 Programs are available!
![[Image: ezFEui4.png]](https://i.imgur.com/ezFEui4.png)
Show ChatlogShow
Hermes: .......
Hermes: PROGRAMMING CONSOLE ONLINE...
Hermes: LOADING AVAILABLE PROGRAMS...
Hermes: LOADING COMPLETE.
Hermes: Good news! You can choose up to 5 new programs for me!
Lexii: Oh wow!
Lexii: What about that last program I gave you, how does that work?
Hermes: Hard-coded programs are technically up to 10.
Hermes: A program coded with a bug in it will cost you a chance to code to correct it.
Hermes: However, it will definitely be successful the second time.
Lexii: Okay!
Hermes: After I've hard-coded 10 programs with no bugs, any more and you'll have to overwrite one.
Hermes: Just keep that in mind.
Hermes: ... Do you remember the available options?
Lexii: Yes, yes!
Lexii: I want the shipping chart one!
Hermes: Coming right up!
![[Image: pOcah1U.png]](https://i.imgur.com/pOcah1U.png)
Show ChatlogShow
Hermes: SHIPPING CHART PROGRAM SUCCESSFULLY INSTALLED....
Hermes: You have 4 more options available, what will it be?
Miho: ... How peculiar.
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RE: Lucidstuck: It's not over!
05-15-2017, 02:37 AM
(This post was last modified: 05-15-2017, 02:44 AM by martialAcademic.)
So we've talked about this before in the discord (and even as far back as the IRC) and from what I remembered it was generally agreed upon that:
1) We needed the shipping chart. COMPLETED
2) The Strategy Program seemed neat
3) Fixing the stat reader with a programming chance was a waste of resources. (Double confirmed, since we learned that it won't help with Realm Attendant stat reads)
therefore, here's my vote:
>1 point into battery life, 1 point into technical weapon, and 2 points into strategy program
My reasoning for such is that Hermes' battery life hasn't really been much of a problem so far, so that's just a precaution. In addition, we can raise Hermes' offense and defense just by giving him items. If that's the case, expanding has abilities is a better idea.
For reference: https://lucidstuck.wikia.com/wiki/Hermes#Programs
Edit:
New vote.
>1 point each into battery life, technical weapon, and strategy program. Then decide where to put the last option after seeing what the second versions of technical weapon and strategy program are.
Thanks to Heyo for that idea, it does seem a lot smarter.
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RE: Lucidstuck: It's not over!
05-15-2017, 02:48 AM
(05-15-2017, 02:37 AM)martialAcademic Wrote: »So we've talked about this before in the discord (and even as far back as the IRC) and from what I remembered it was generally agreed upon that:
1) We needed the shipping chart. COMPLETED
2) The Strategy Program seemed neat
3) Fixing the stat reader with a programming chance was a waste of resources. (Double confirmed, since we learned that it won't help with Realm Attendant stat reads)
therefore, here's my vote:
>1 point into battery life, 1 point into technical weapon, and 2 points into strategy program
My reasoning for such is that Hermes' battery life hasn't really been much of a problem so far, so that's just a precaution. In addition, we can raise Hermes' offense and defense just by giving him items. If that's the case, expanding has abilities is a better idea.
For reference: https://lucidstuck.wikia.com/wiki/Hermes#Programs
Edit:
New vote.
>1 point each into battery life, technical weapon, and strategy program. Then decide where to put the last option after seeing what the second versions of technical weapon and strategy program are.
Thanks to Heyo for that idea, it does seem a lot smarter.
Welcome. Seconding.
"Fainting isn't real, only ninteenth century girls in corsets faint."
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RE: Lucidstuck: It's not over!
05-15-2017, 03:50 AM
I would like to propose a few of my ideas
SpoilerShow
Sfx (special effects):
Hermes already has sound capabilities, now how about video editing skills? this skill allows Hermes to place a sfx mark on something or someone and activate it upon command, if you put your mind on it, the sky is the limit with this skill.
Example sfxs:
Boom!: causes an explosion, effectively acts like a landmine
Zap: a bolt of electricity, useful for paralyzing enemies
Slash: inflicts a cut.
Splash: the object / person becomes soaked with water
Whoosh: summons a gust of wind
Buster cannon:
(for this one we could just make a cannon with BCS and give it to Hermes instead of programming it) Hermes gets an arm cannon, it can fire energy beams, it’s properties are able to be changed or configured.
Support drone:
Hermes deploys a support drone that flies around doing various actions to aid the team, like healing, providing light and firing lasers at enemies. The drone can be destroyed, but Hermes is able to make more, only one might be active at a time, the drone is also capable of self-destruction to inflict damage on monsters.
Nano-robots:
A straight upgrade from support drone, Hermes releases a cloud of nanobots that support the team, they can stick to allies to protect them like armor, or heal them, they can also stick to enemies to do damage, the nanobots can also grop themselves into basic weapons to attack enemies with.
Mech suit / gundam:
Hermes turn into a giant robot that Lexii can pilot.
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RE: Lucidstuck: It's not over!
05-15-2017, 07:45 AM
(This post was last modified: 05-15-2017, 07:52 AM by Xoleuph.)
(05-15-2017, 02:37 AM)martialAcademic Wrote: »Edit:
New vote.
>1 point each into battery life, technical weapon, and strategy program. Then decide where to put the last option after seeing what the second versions of technical weapon and strategy program are.
Thanks to Heyo for that idea, it does seem a lot smarter. I dont think technical weapons is that useful. all it does is slightly up the melee damage.
instead, could we code something that helps with our pacifist run? a program that helps with befriending would be great, though I have no idea what would fit the bill.
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RE: Lucidstuck: It's not over!
05-15-2017, 09:17 AM
(05-15-2017, 07:45 AM)Xoleuph Wrote: » (05-15-2017, 02:37 AM)martialAcademic Wrote: »Edit:
New vote.
>1 point each into battery life, technical weapon, and strategy program. Then decide where to put the last option after seeing what the second versions of technical weapon and strategy program are.
Thanks to Heyo for that idea, it does seem a lot smarter. I dont think technical weapons is that useful. all it does is slightly up the melee damage.
instead, could we code something that helps with our pacifist run? a program that helps with befriending would be great, though I have no idea what would fit the bill. The first level of technical weapon gives a rather useless fist upgrade but that doesn't mean all of the other levels are gonna be fist upgrades. The reason behind buying the first technical weapon power is to unlock its second level upgrade.
For hard coded programs, perhaps we could give Hermes a targeting program to help deal with fast monsters, like Asane?
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