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RE: Lucidstuck: It's not over!
06-04-2016, 02:46 AM
(06-04-2016, 01:22 AM)TerraTorment Wrote: »Let's get the important thing out of the way.
>Reggie: Inform Derrick about Lucia's situation, he needs to kiss her on the waking world to wake her from her coma.
For those of you that don't hang around on the IRC, ip dropped some intel, that crystal is kind of radioactive, to handle it we'll need some sort or pincers, or someone immune to poison. it's also explosive, wathever we make with it will be one time use only, it'll explode and release a cloud of poison gas, this includes equipment, so yes, if you make a shirt out of this you'll be making a suicide vest.
If the crystal isn't taken care of it might release gasses again, if we craft something out of it it'll be fine though.
also, changing mephitas's poison containers before they fill completely will give us poison canisters we could use to craft actual poison gear.
DO NOT HAVE IRA SHADOW SHAPE THE CRISTAL, it will cause a deadly black hole.
I wanted to make poison bomb arrows. I think they'd be rad.
And we can totally have Ira shadow shape the crystal, we just have to be careful not to accidentally be nearby if we don't want the kids to go down a level.
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RE: Lucidstuck: It's not over!
06-04-2016, 02:47 AM
(This post was last modified: 06-04-2016, 02:47 AM by Lylac.)
>Derrick: Ask how Lucia is doing.
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RE: Lucidstuck: It's not over!
06-04-2016, 03:22 AM
Derrick: Ask Mephita if she minds you checking the crystal, no need to be rude after all
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Derrick: Mephita, do you mind if we take a look at that crystal?
Mephita: Not at all.
Reggie: Hmm. The Crystal is known as MEPHIUM. Highly volatile and harmful on contact.
Reggie: Basically a crystallized version of the catastrophe that was Mephita's coughing fit.
Reggie: It's a lot more potent too, with her breathing into that container it'll become more volatile the longer it goes unchecked.
Derrick: What can we do?
Reggie: Goth chick had some glass bottles in her room, with some delicacy we can store it in there.
Mephita: Goth chick..?
Reggie: The dark haired girl with the black get-up was Lucia.
Reggie: The one with the glasses was Emily.
Mephita: I see. Emily and Lucia.
Mephita: I will remember this.
Derrick: How is that mask, Mephita? Isn't it uncomfortable?
Mephita: Not really. From time to time I adjust it because I become stuffy.
Mephita: But my coughs don't cause problems for you or the others in this house.
Mephita: I wouldn't want to cause trouble as a guest.
Derrick: That's thoughtful of you.
Derrick: How is Lucia doing?
Mephita: I haven't seen her or Emily since she helped me.
Mephita: From what I could tell she was doing well.
Mephita: She said I could join some others who banded together to keep safe in this land.
Mephita: Just until I found my mother of course.
Derrick: Oh?
Mephita: I currently await a verdict.
Derrick: ....
1. With Mephita's help, try and talk to the floating sword.
2. Head into the fort networks to find Lucia or some reapers.
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RE: Lucidstuck: It's not over!
06-04-2016, 03:25 AM
2> reapers first, we need to heal up, and lets see what they think of the idea
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RE: Lucidstuck: It's not over!
06-04-2016, 03:28 AM
>3: Try and get the explosively volatile crystal out of the possible fight, but don't rely on Lucia quite yet. Also you're hurt, so maybe take a second to heal or make an item to heal you.
Lucia is great in a fight, but not the best at avoiding a fight. Also we still need Reggie to talk to Derrick for a bit and tell him about the kiss, which probably isn't going to happen with her right there.
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RE: Lucidstuck: It's not over!
06-04-2016, 03:28 AM
I vote >1
"Fainting isn't real, only ninteenth century girls in corsets faint."
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RE: Lucidstuck: It's not over!
06-04-2016, 03:49 AM
>1, but heal first.
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RE: Lucidstuck: It's not over!
06-04-2016, 05:26 AM
Derrick: With Mephita's help, try and talk to the floating sword
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Derrick: Come with me, Mephita.
Derrick: We'll talk down that thing together.
Mephita: Uhm, what?
Reggie: Dude, you're kinda hurt.
Derrick: Then get some reapers to come heal me.
Derrick: Bambino, fetch two reapers with the code word "Treat".
Derrick: Also, ask another to change Mephita's container. I don't want any accidents.
Bambino: ......
Bambino: Derrick, Why?
Derrick: Why what?
Bambino: You'll be working with a monster, to pacify another?
Bambino: Monsters that are not exactly "top priority"?
Derrick: Consider it a page out of Emily's book.
Derrick: I don't like the idea of a monster like that roaming around my house with the idea that I'm their way out.
Bambino: ....Well then. I'll see to it.
Bambino: Be careful.
Mephita: I was told this house was not safe...
Mephita: If you believe you can make it so, I will aid you.
You exit your room into the hallway. The floating sword meets you.
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???: ....You said, there was another way?
???: Please, tell me more.
???: This life is... Too much to bare.
???: And my form is... Painful.
???: I really want to believe... in you.
???: Don't tell me... it was a lie.
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Reggie: We got Auros at level 27.
Reggie: Decent damage output, with some tricky dex and child-like int.
Reggie: Though the health is nothing to laugh at.
Reggie: Good luck, dude. eve
Derrick: Auros, is it?
Derrick: I was not lying when I say there was another way out of here.
Auros: .....
1. Tell him about Emily.
2. Explain you and your friends will put him out of his misery.
3. Have Mephita take over
4. Convince him that Lomam isn't that bad.
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RE: Lucidstuck: It's not over!
06-04-2016, 05:34 AM
> 1 with Mephita backing Derrick up by mentioning how she was helped.
Part of me wants to say 2 as a backup but I can't think of a good way to tell someone you'll put them down.
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RE: Lucidstuck: It's not over!
06-04-2016, 05:39 AM
I don't like those options individually.
>5: 1,3, then 4 in that order. Tell him that once Emily is stronger she'll have ways of sending him to a better place, then let Mephita chime in. Let him know that together you all can make Lomam better, and that it doesn't have to be a horrible place.
2 is just stupid.
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RE: Lucidstuck: It's not over!
06-04-2016, 05:46 AM
(06-04-2016, 05:39 AM)martialAcademic Wrote: »I don't like those options individually.
>5: 1,3, then 4 in that order. Tell him that once Emily is stronger she'll have ways of sending him to a better place, then let Mephita chime in. Let him know that together you all can make Lomam better, and that it doesn't have to be a horrible place.
2 is just stupid.
Seconded, Having Mephita testify that we are to be trusted seems good, because she's a mosnter just like him.
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RE: Lucidstuck: It's not over!
06-04-2016, 06:10 AM
Whatever order we do these in, Emily should definitely be mentioned.
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RE: Lucidstuck: It's not over!
06-04-2016, 07:33 AM
(06-04-2016, 05:39 AM)martialAcademic Wrote: »I don't like those options individually.
>5: 1,3, then 4 in that order. Tell him that once Emily is stronger she'll have ways of sending him to a better place, then let Mephita chime in. Let him know that together you all can make Lomam better, and that it doesn't have to be a horrible place.
2 is just stupid.
I second this. It sounds like the idea with the highest chance of success. Let Meph tell him how trustworthy the kids have been, they haven't tried to screw her over and let her live with and help them. As long as he's willing to work with the kids, he can stay and help out until they're ready to send their allies home.
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RE: Lucidstuck: It's not over!
06-04-2016, 11:16 AM
(This post was last modified: 06-04-2016, 11:18 AM by neferiusNexus.)
(06-04-2016, 05:39 AM)martialAcademic Wrote: »I don't like those options individually.
>5: 1,3, then 4 in that order. Tell him that once Emily is stronger she'll have ways of sending him to a better place, then let Mephita chime in. Let him know that together you all can make Lomam better, and that it doesn't have to be a horrible place.
2 is just stupid.
4thing ^^
glad to see shouting all those things before retreating didn't end in disaster and actually helped... being wrong never felt so right xD
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RE: Lucidstuck: It's not over!
06-04-2016, 11:31 AM
We should definitiely save 4 for the last if we use it at all. Even if Lomam were pleasant, Auros would still be in pain.
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RE: Lucidstuck: It's not over!
06-04-2016, 03:09 PM
lucidstuck is becomin more and more like undertale every day :D
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RE: Lucidstuck: It's not over!
06-04-2016, 04:03 PM
>1 and have Mephita confirm your tale, after all Emily did help her out a lot.
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RE: Lucidstuck: It's not over!
06-04-2016, 05:31 PM
(06-04-2016, 11:16 AM)neferiusNexus Wrote: » (06-04-2016, 05:39 AM)martialAcademic Wrote: »I don't like those options individually.
>5: 1,3, then 4 in that order. Tell him that once Emily is stronger she'll have ways of sending him to a better place, then let Mephita chime in. Let him know that together you all can make Lomam better, and that it doesn't have to be a horrible place.
2 is just stupid.
4thing ^^
glad to see shouting all those things before retreating didn't end in disaster and actually helped... being wrong never felt so right xD
5thing!
(06-04-2016, 03:09 PM)ICantGiveCredit Wrote: »lucidstuck is becomin more and more like undertale every day :D
I don't think so? If it's about befriending monsters, 'pacifying' monsters is hardly a new mechanic on any game, and undertale came out on 2015 while we were already begging iP to let us keep Ruu back in 2013
If anything undertale is becoming more like Lucidstuck! and being able to not murder horribly poor monsters that don't know any better is provably one of the most enjoyable aspects of this adventure.
and if it's about plot....I don't really feel it's got anything to do with Undertale?
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RE: Lucidstuck: It's not over!
06-04-2016, 05:35 PM
>1
bluh eagle time doesn't want people to post messages with less than 5 characters
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RE: Lucidstuck: It's not over!
06-04-2016, 07:06 PM
(This post was last modified: 06-04-2016, 07:07 PM by ForestGardener.)
6thing mA
Derrick, Why? is now canon. I love it.
That fiend seems ferocious!
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RE: Lucidstuck: It's not over!
06-04-2016, 11:05 PM
7th-ing mA
While Undertale and Lucidstuck are starting to show similarities, there are still the differences, murdering monsters isn't actually a criminal offense, like it is in Undertale, for example.
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RE: Lucidstuck: It's not over!
06-04-2016, 11:55 PM
(06-04-2016, 11:05 PM)Ferociousfeind Wrote: »7th-ing mA
While Undertale and Lucidstuck are starting to show similarities, there are still the differences, murdering monsters isn't actually a criminal offense, like it is in Undertale, for example.
That and making friends/allies makes a lot more sense (Why you're expected to spare the lives of creatures who repeatedly assault you (through means that are generally weird and don't make a whole lot of sense to be doing while getting beat up) is beyond me).
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RE: Lucidstuck: It's not over!
06-05-2016, 02:01 AM
(This post was last modified: 06-05-2016, 02:04 AM by intrepidPioneer.)
Derrick: Tell him that once Emily is stronger she'll have ways of sending him to a better place, then let Mephita chime in. Let him know that together you all can make Lomam better, and that it doesn't have to be a horrible place
Before your eyes and translucent boy in pajamas enters your view.
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Derrick: ... I have a friend named Emily, she can help you.
Derrick: At some point Emily will get stronger and will be able to help more monsters that don't want to be here anymore.
Auros: And... What exact does "help" entail...?
Derrick: Uhm... I'm not exactly sure....
Auros: It's suspicious... Too good to be true.
Auros: What of you, miss?
Derrick: Mephita, how about you share your experiences?
Mephita: .... When I first came here, I was surrounded in darkness.
Mephita: Derrick, and some others were surrounded around me.
Mephita: I was a bit scared, honestly. But Derrick allowed me lodging in his own room.
Mephita: I am sick, you see... My coughs create poison that harms others...
Mephita: Derrick's friends knew this, and decided to solve my issue instead of evicting me.
Mephita: The kindness they've shown to a stranger like me really gives me hope that this place isn't as bad as it looks.
Auros: .....
Auros: Kindness, you say?
Auros: I've wandered this realm and have seen none of such things.
Auros: Only death and pain.
Auros: You'd do well to escape this place too.
Mephita: .... My only concern is to find my mother. She's the one who takes care of me.
Mephita: But... I have a feeling she may not be in this strange land...
Mephita: Though as long as I'm able to live here, I feel like it'll be okay.
Mephita: You threaten the life of Derrick, with no intention to learn more of this place.
Mephita: Shame on you.
Auros: ....!!
Auros: I'm... I'm sorry.
Auros: But I can't... I must leave...
Auros: I felt that this place was my way out.
Auros: And when seeing this boy, I knew his life must be traded for my freedom.
Auros: To escape from this place...
Mephita: .... Patience is a virtue.
Mephita: If you really believe this realm is a terrible place, stick around.
Mephita: Enjoy a conversation or two. -Cough-....
Auros: ...... I....
Auros: I haven't had such an experience yet....
Auros: I see no harm... For now.
Wynter: Incoming heals, Bro!
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Wynter: You're welcome!
Mephita: W-wha??
Itamie: Be still. I'll only be a moment.
Auros: ....?
Derrick has been healed for 100hp by Wynter and Misery!
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Derrick: Those people in black are reapers. Kids lost in this realm, and others that have banded together.
Derrick: They don't have to cower in fear if the next thing that lurks in the shadows because they're together. They keep each other safe.
Derrick: When you're alone, it's scary.
Derrick: You get desperate...
Derrick: But you'll see this place is not as bad as you think.
Derrick: ..... And if you still don't want to stay, then I'm sure Emily can help with that.
Mephita: Those were... reapers?
Mephita: The one's like me? Who lost their mothers?
Derrick: Yes, Mephita.
Derrick: Together we're like a family, we protect each other.
Derrick: Fear is not something that controls them.
Derrick: What do you think, Auros?
Auros: ......
Auros: Mephita, was it?
Mephita: Yes.
Auros: You're lost, like me.
Auros: But here you've found safety.
Auros: You don't know the horrors that walks the land outside.
Auros: But as he has said, there are more. Creatures like us that have found a calling.
Auros: Life in this dark land.
Auros: Fear exists anywhere... I'm afraid.
Auros: There is no proof that leaving this land will do me any better.
Auros: And with this hope you have shown me, how foolish it would be to ignore it...
Auros: I did mention I wished for another way.
Auros: I believe this could be it.
Derrick: So you'll leave me alone?
Auros: ......
Auros: Yes.
Auros: I only act this way because... I'm scared.
Auros: I'm lonely as well...
Auros: I don't want to die in this place...
Auros: Anything but that...
Auros has calmed down for now... You're extremely anxious as you didn't really think you'd be able to talk him down!
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RE: Lucidstuck: It's not over!
06-05-2016, 02:19 AM
(This post was last modified: 06-05-2016, 02:26 AM by Kayriel.)
>Derrick: Soothe him, tell him that you've heard how rough it is, and that as soon as your team is ready each monster ally of yours will be aided with Emily's completed power - as to what that entails, all you know is that it will be a better existence than the current one. You don't want them to keep suffering longer than necessary. Mention to Auros that if he is lonely, as long as he doesn't attack any children - Guardian or Reaper - that he may stay around the house and seek company when the group is not busy. Also mention that if he feels comfortable helping out, his aid would be welcome, but he does not have to if he does not want to. After Itamie gets back, ask for an update and where everyone else is.
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RE: Lucidstuck: It's not over!
06-05-2016, 02:30 AM
>Yeah! You have made a new friend! Try to Give the ghost a high-five!
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