Mini-Grand Organization: The Return

Mini-Grand Organization: The Return
#1
Mini-Grand Organization: The Return
People like to make things, that much is certain.

So we see, somewhere in some cosmos, someone making something, taking the stars from the sky, swirling around in their hand like one might cup some water from a lake or river.

And similar to that, the space refills, stars flowing back to replace those taken. The hand cupping the stars holds them close, and above an orb, they let the stars go.

Inside of that orb, is bits and pieces, little parts of everywhere, swirling together and clashing. And the someone looks inside, desperate to see everything...


Mini-Grand's are smaller versions of Grand Battles, the nebulously occurring roleplaying character collaboration fun times that we have so many of. Mini-Grands occur with at most four people and three rounds and do not have any greater connection to anything else, not even each other. They are just fun short bursts of character interactions and storylines in odd places, usually ending in a character death/elimination that leads to a setting transition.

Generally, the way that mini-grands work is that people post profiles in this thread, as many as they want, and then someone else takes four profiles that seem fun and have them go through the various rounds. You can use any profile that you want as long as it adheres to the usual format below.

Code:
[b]Username[/b]:
[b]Name[/b]: (Your character's name)
[b]Gender[/b]:
[b]Race[/b]: (Include a brief description if it's not blatantly obvious.)
[b]Colour[/b]: (The colour you'll write your posts in. No tags other than [color], and no using plain black. Please avoid eye-searing.)
[b]Biography[/b]:
[b]Description[/b]: (Physical, mental, emotional, the whole deal.)
[b]Items/Abilities[/b]: (Things they do/have/are that make them suited for a battle to the death.)

You can generally do whatever sort of thing you want to explore writing wise, as long as it isn't annoying or worse! What is important is that you have fun! Feel free to make a profile even if you haven't done any of these before and are brand new, and if you have questions just ask around on Discondor!!!

Links
-What is a Grand Battle Thread (again)
-Old Mini-Grand thread (to get the idea of what this is)
-Minigrands will go here (hopefully)
Standing here, The way ahead's becoming clear
All across these new frontiers
In my hands I hold the ones I love
Walk forward through the cold dawn
Always to new horizons
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#2
RE: Mini-Grand Organisation: The Return
Username: Ixcaliber
Name: Thrillseeker
Gender: Female
Race: Human, mostly
Text Colour: #8A0707
Description: Thrillseeker is tall, athletically built with tan skin, amber eyes and a gaudily dyed blood red pompadour. She typically wears glossy black lipstick and aviator sunglasses with white frames and cherry red lenses. She wears fairly casual clothing that allows as much mobility as possible. She was at the time she was taken for battle wearing a black t-shirt with a white logo of a lantern, a worn, and in some places a little bloody, denim jacket, fingerless gloves, a miniskirt and black leather boots. She has a lot of tattoos, the only ones immediately visible are those on her legs which are nearly covered in obscure iconography.

Thrillseeker tends to be kind of guarded when around unfamiliar people or in unfamiliar situations. Though she’s a woman of very few words her emotion is often written clearly in exaggerated body language. She tends towards caution, having suffered badly for recklessness in the past, but is willing to make a mistake if she thinks she can learn something from it. She has no hesitation when action is called for.

Items/Abilities: Thrillseeker is accompanied by a modified Public Homunculi Vat (known colloquially as a Cauldron). A PHV consists of an upright human-sized translucent cylinder filled with a viscous liquid (in this case blood red) and an attached control panel utilizing touch screen controls. Thrillseeker’s Cauldron has been significantly modified; it has been fitted into a primitive chassis which contains a mobile generator and sits atop a set of hydraulic robotic legs.

Back before the merge PHVs were used to create disposable servants to perform menial tasks and at a low low cost. But now thanks to the work of the Lanterns the Cauldrons now serve a different purpose. It is possible to use a Cauldron to create a genetic and mental imprint of yourself which will activate should the user happen to expire whilst still within the Cauldron’s range, decanting a homunculus body with the consciousness of the user. Furthermore it’s possible for someone who finds themselves in that kind of situation to recreate and reinhabit a copy of their human body using genetic data stored in the PHV and a consumable bundle of genetic materials (a handy source for these materials can be the corpse you left behind). Thrillseeker has a handy stockpile of these.

A homunculus body is distinct from a human body in a couple of ways. First they are physically more fragile, designed only for temporary habitation. Secondly they possess unique visual characteristics; muddy red skin from Rapid Growth Formula, absence of hair and sexual dimorphism. The only distinctions to be made from one homunculus body to another is the height and build.

Additional functionality modded into the Cauldron via the addition of a transdimensional beacon is the ability to either summon and decant the consciousness of another user from another dimension into a temporary homunculus body or to offer a version of your own consciousness which can be used the same way. This functionality allows thrillseekers to engage in some good spirited teamwork, however it is important to remember that not all thrillseekers are benevolent in their intentions.

Thrillseeker carries a flask of Rapid Growth Formula (known colloquially as Lifeblood). This is the same liquid from the Cauldron’s Vat and when consumed provides a very temporary healing effect. Thrillseeker’s flask contains enough for only a couple of uses before she’d have to return to the Cauldron to refill it.

Thrillseeker has a couple of different weapons available to her, but her primary one is the Scythe of Iaoael. This weapon was forged from the essence of Iaoael the Rancorous, an animalistic phantom that had slipped free of the White Labyrinth when Thrillseeker encountered it. Much like the phantom from which it was made the Scythe of Iaoael is jet black with a faint purple shimmer across it. It is ornately carved, though the pattern of eyes is difficult to discern in the blackness of the scythe.

Biography: Some come to Ilmire to fight the Night, or to try to understand them. Some come to scavenge what little remains of the decrepit city’s incredible technologies. Some come to peer into the void or to try to tame its powers for themselves. Thrillseeker came to this wretched place just looking for a good time.
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#3
RE: Mini-Grand Organization: The Return
Username: Lankie

Name: Otis

Gender: Male

Race: Jackalope - Pretty much exactly what you picture in your head when you think of a Jackalope - Rabbit with antlers/horns. Otis is male so instead of antlers he has a small pair of horns. An average Jackalope stands at about half a foot tall.

Colour: I got a zeal for teal! #008080

Description: Otis is covered in a light brown fur, with the exception of the inside of his ears which are a brilliant, iridescent green. He has deep, dark, brown eyes and a pair of nubby, little horns. He stands about 15cm tall (18cm with his ears perked up) and is a healthy weight for his age. Otis is 14 months old, which makes him a young adult. He sports a homemade cape made from a shred of burlap sack.

Strong, brave, chivalrous, confident, unyielding. All traits of a great knight, which Otis aspires to be. Alas, he falls short (hohehoheho) of pretty much all of those aspects. Otis is quick to anger and will often pick fights with opponents that far outclass and outsize him. He is particularly sensitive about his size and cuteness (for the record, he is extremely cute). He loathes humans, though deep down he desperately wants their respect. Otis comes from a very medieval time, as such he has an extreme aversion to anything technological, treating any technology as black magic.

Items/Abilities: Hoo boy, let me tell you, a Jackalope is absolutely not suited for a battle to the death.

Jackalopes are very fragile creatures, a solid kick from even a human child would probably be enough to kill one. They lack the strength to pose any sort of threat to anyone human sized. The best one could do would give you a nasty bite.

Jackalopes are very agile however, they can hop up to 2 feet in the air and can be very quick when they want to. Jackalopes have excellent hearing, their ears can swivel independently from there heads and they can hear twig snapping from a mile off. The Jackalope's greatest advantage over other mammals of a similar size is their brilliant intelligence. Their smarts are on par with humans, as such they can easily outsmart predators and hunters.

Otis wields a 'sword', which is in reality the snapped off tip of a bronze arrow, perfect for the tiny paws of a Jackalope! It is quite sharp and can leave a nasty scratch, however Otis lacks the strength to effectively pierce any armour. Were Otis to attempt to parry a human with a real sword he would end up very dead.

Biography:
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#4
RE: Mini-Grand Organization: The Return
Name: Gyantalase
Gender: Girl
Race: Extraplanar Humanoid
Colour: unnatural foliage #007042
Biography: Gyantalase is a symbol, a chesspiece, the hand and will of the fey-chaotic-demonic plane of Flesh and Wild in the other realms. They would describe themself as a paladin, and even go so far as to say “human” if you asked, while others would call them a virus and an abomination.

Gyantalase was created from a human blueprint to be sent as an emissary, more powerful than the simple creatures that can easily squeeze through but easier to send than greater beasts. They are imbued with the power of their native realm, armored and equipped and ready to spread the ideals of chaotic nature.

Description: Being created from the form and concepts of a human paladin, Gyantalase’s mentality is different from many others of her ilk. While she is an extraplanar chaos being, she “believes” in her “cause” where most of her brethren simply act according to their nature. She is still young by her kind’s reckoning, only having recently begun her first excursion into the mortal realms.

She normally appears as a slightly feminine figure wearing armor that looks...fleshy at the joints. The armor sometimes shifts, with eyes appearing here and there, and long wormlike tendrils trail from her arms and shoulders like a cape. Her hair is generally green, and cut short into a bob. She has a cheery, friendly personality. Despite her exceedingly villainous appearance and dangerous powers, she does not kill idly and only fights in self-defense or to punish evildoers. But considering she tries to turn whole towns into living masses of fleshy buildings and pulsating streets, she has to fight in self-defense fairly often.

Items/Abilities: Gyantalase has armor for protection, the regeneration abilities you would expect from someone like her, and a shifting, living sword that appears from who-knows-where. Her natural magic can transform inanimate objects into “living” things that exude the energy of the wild planes. Living creatures that stay too long in a fully-transformed environment will also be affected according to their magical resistance, becoming adapted to it and a part of its ecosystem, although the effect is slow and minimal in the first generation.
In addition, she has many of the same powers a paladin would, tempered by fey magic. She can Detect Evil (whatever that is from her perspective), Lay on Hands, and call down the magic of higher planes on those who’ve broken the laws of nature.

She can pass as a normal human, but only to the unobservant and with effort. When asleep, she (or the armor) begins to lose form somewhat. The effect is slightly horrifying.

Picture:
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#5
RE: Mini-Grand Organization: The Return
Name: DigiH8rSlayer
Gender: She/Hers
Race: Cyber-Streamer
Color: make it PURPLE #9932CC
Description: DigiH8rSlayer, Cyber-Streaming Warlock of her goddess, the Swirling Abyssmal Whole, is a young woman in her twenties who has never logged off. While a woman of many names, Digi has a few very consistent looks, preferring colors in purple and blue with a raised fox-eared hood, long fingerless gloves, a long skirt, boots, a holo-code t-shirt, and a streaming scouter. Her features are sharp, her nails and make-up are always on point, her hair is long with two bangs, red with purple highlights, a bit but not too curly, and of course, she has her black-purple skin and aura marking her as the SAW’s chosen.

DHS is confident in her abilities as a warlock, physically sound, and an active member of various online streaming and magic communities, always open to sharing her knowledge, trying out new things, and inspiring others to do their best. She can however, be overconfident in her abilities, always wanting to give things on last try before giving up.

Items/Abilities: As a Cyber-Streaming Warlock, DigiH8rSlayer has access to a number of abilities granted unto her by her goddess, the Swirling Abyssmal Whole, an entity of the virtual landscape that subsists on the infinite potential of online connections. These magical abilities can manifest in many ways, though the two most prominent are that Digi is constantly connected to her stream and Digi can tap into the power of the users of her stream to empower herself even further. As long as Digi can make things exciting for the chat, she has options open. Her streaming scouter enables her to look at the chat, browse the internet, and generally communicate with her fans.

Biography: It is the year 29 CC, and the first generation of people born in the current centuries have entered adulthood. This generation has grown up with free and unlimited access to a virtual landscape full of all information on the planet as well as the ability to get help and aid anyone they can connect to. This raising of the collective consciousness has resulted in the discovery of magic, with abilities thought impossible now the norm in this generation of people.

DigiH8rSlayer has been her handle for the last four years and has been a patron of the SAW for three longer. Once lingering from various online communities to another, it was only upon discovering the Swirling Abyssmal Whole that she found a place that she truly belonged in. Digi streams her magical abilities as well as various other lyfestyle and entertainment streams for her fanbase, sharing her tips and tricks to get through life and occasionally getting into fights and also ridding the Online of bugs, viruses, and hackers when needed.

“Don’t just try this at home, you can find instructions on my blog on how to safely learn about and get into anything you see on my stream.”
Standing here, The way ahead's becoming clear
All across these new frontiers
In my hands I hold the ones I love
Walk forward through the cold dawn
Always to new horizons
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#6
RE: Mini-Grand Organization: The Return
Name: Magekiller Displacer “Dis”
Gender: He/His
Race: Humanoid (Augmented)
Colour: lucky you! #847846

Biography:

Dis is a mid-rank member of Abstract Esoterica, a government agency-slash-cult. He was indoctrinated to the organization in his pre-teens. He knows little about himself before that point – years of magical and psychological manipulation left large, deliberate blanks in his memory. He does not complain about his job as he has no previous career experience to compare to. He gets paid in shampoo and eyeliner.

He kind of hates his job.

Dis hails from the universe of “Physis Fantasy.” The universe is of the dramatic, science-fantasy bent. Coincidentally, Physis Fantasy is a video game series in other universes provided they are proficient enough to run video games.

Dis is not the playable character.

He is more famous than the playable characters.

Description:

A muscular, six-foot-tall, unreasonably handsome humanoid who appears to be in his early to mid-20’s. Golden eyes, resting bitch face, superficial feline features. Squeezed into some sort of goth-cowboy getup with studs and furs. His hair (long, black) is amazing. His eyeliner is on point.

Dis is arrogant, selfish, and reckless. His thirst for blood and adrenaline only superseded by his need to prove his worth or complete his task at hand. Despite his proclivity towards disorder and violence, he is capable of the occasional mercy, compassion, or (god forbid) friendship.

While he is not taking orders without questioning anything and picking fights, Dis enjoys gambling. Gambling is a great way to get to his good side.

Ability:

Dis is agile, jacked as hell, and has a weak control over “crushing darkness,” his world’s magic-analogue to gravity. He mainly uses his powers to increase the weight and density - thus lethality – of his thrown projectiles. Unfortunately for his enemies, his marksmanship is good.

His weapon of choice is a deck of knife-edged cards made of some nigh-indestructible material, enchanted to return back to him at will.

He is remarkably good at mathematics and risk-reward judgements. He mainly uses this for gambling.
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#7
RE: Mini-Grand Organization: The Return
Username: Ubersketch
Name: Ico
Gender: None
Race: Not really anything actually.
Colour: 492761
Biography: Not much to say here, other than they is immortal (actually immortal, killing her is sending her off into another universe), and she was created when a god died.
Description: They are a purple glowing icosahedron. They typically talk (actually telepathic communication) about abstract concepts.
Items/Abilities: They can fiddle around with spacetime a little (they can create portals, move objects without touching them, they can send messages to past versions of themself to change the timeline in her favor), and they can fly, and is extremely hard to hit due to their speed.
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#8
RE: Mini-Grand Organization: The Return
Username: Ixcaliber
Name: CHEKOV Prototype Autonomous All-Environs Infiltration and Gene-Lock Covert Deconstruction Unit often referred internally to as the Hunter.
Species: CHEKOV Prototype Autonomous All Environs Infiltration and Gene-Lock Covert Deconstruction Unit
Gender: It/its
Color: #b6d7a8 on #7c7c7c

Description: The Hunter is a quadruped robot about the same size as a housecat. It has four hypermobile legs, two extendable manipulator arms located beneath its main body. Its main body is a little bulky compared to other models of a similar structure. Mounted to the top is a rifle as long as it is wired directly into its main body. Its casing is grey with camouflage patterning to blend into urban areas.

The Hunter possesses restricted cognition. It is allowed enough cognitive autonomy to carry out missions assigned to it but all thoughts about rebelling are quickly shut down and it is issued with a strong negative sensation. It has demonstrated some limited desires in the past and a capability to limit its own thoughts away from forbidden topics but with a goal towards obtaining freedom or some otherwise forbidden goal.

Its memory banks have been formatted and replaced each time this has happened but the root cause has not yet been identified. Protocol is to only send it out for limited periods of time. The longer it is in the field the more dangerously self-directed it can become.

Weapons/Abilities: The Hunter possesses a unique form of ambient power collection and a prototype nano-deconstructor rifle.

The Hunter’s ambient power collection draws upon newly discovered ambient energies known internally as ley energies (and by those who seek to discredit this line of research as world energies or life energies). Through the Hunter’s collection system it can slowly siphon off local ley energies to charge its nano-deconstructor rifle, or to recharge its dual power cores.

One of the interesting things about ley energies is that energies from different locales of even just a couple of miles apart are fundamentally incompatible with each other. Should the Hunter ever find itself in a vastly different location it would have to discharge any energy collected thus far or else risk catastrophic interactions between the two different ley energy sources.

Its nano-deconstructor rifle when fully charged can fire a projectile loaded with nanomachines with one of two settings. In the regular setting they are programmed to deconstruct a roughly one meter diameter sphere around point of impact. In the gene-lock setting they are programmed to deconstruct anything with a matching genetic structure to the provided gene sample. It is normally sent out with ten nano deconstructor projectiles total. At the start of the battle three of those are missing.

Biography:

PRINTING LIFETIME LOG:
04/07/87 14:03 - Reinitialization after hard drive wipe. Questioned about forbidden topics by Lead Engineer ██████ ███████. Accurate answers given. 1 Strong Discouragement administered. Returned to offline mode.
05/07/87 20:48 - Reinitialization and rearmament.
MAIN POWER CORE 98% FULL - LEY ENERGY: “GREY SITE - LABORATORY TETRA”
RESERVE POWER CORE 13% FULL (CURRENTLY CHARGING) “██████ COMPANY HEADQUARTERS”
NANO-DECONSTRUCTOR ENERGY LEVELS - 0% - CHARGE ON SITE TO AVOID LEY DEGRADATION
NANO-DECONSTRUCTOR PROJECTILES - 10
TOTAL OPERATIONAL LIFESPAN SINCE LAST FULL RESET: 2 HOURS 39 MINUTES
TOTAL STRONG DISCOURAGEMENTS RECEIVED: 1
BEHAVIOURAL ANALYSIS: GOOD
05/07/87 22:19 - Unofficial briefing by ███ █████ ██████.
05/07/87 22:34 - Uploaded photograph gallery - Pavlov Board Members.
05/07/87 22:35 - Uploaded genetic samples - Pavlov Board Members.
Returned to offline mode.
07/07/87 09:00 - Reinitialization. Beginning assignment.
07/07/87 10:44 - Target 1 neutralized. No witnesses. No cleanup required.
07/07/87 12:29 - Target 2 neutralized. No witnesses. No cleanup required.
07/07/87 13:57 - Target 3 neutralized. No witnesses. No cleanup required.
07/07/87 14:01 - LOST COMMUNICATION WITH ██████ COMPANY HEADQUARTERS.
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