RE: Black Zenith [Adventure RPG / Chapter Four: Fires of Heaven]
09-03-2014, 03:42 PM
(This post was last modified: 09-03-2014, 03:45 PM by chimericWilder.)
![[Image: 0MwqQE4.png]](https://i.imgur.com/0MwqQE4.png)
(08-28-2014, 08:53 AM)BlazerC Wrote: »Bohw continues to wail on Mayor's shield, striking it with a blind fury as she screams and howls, each slash being deflected by the Golem's defense. Irritated, she steps her attacks up a notch, conjuring a small spell of darkness, rolling it around in the palm of her hand before thrusting it forwards and launching at Mayor. As the attack connects with Mayor's shield, it explodes with a sickening black fire and the sheer impact shaves the golem of his crystal skin, sending him staggering backwards as the weak crystalline armor crumbles.
Mayor wasn't hurt, but that last attack on him seems to of satisfied her maddened thoughts, the Half-Imp glancing around with sudden disinterest in him. But Mayor was determined, even though he had lost his crystal protection he suddenly righted himself and rushed towards Bohw without a moment to think about his actions. He was going to grapple her and keep Bohw in place, if he could keep her occupied for just a little bit longer...
Just a little bit longer... and she'll be back to normal!
With a dismissive snarl, Bohw turns her back on the stubborn golem - really, he was quite bad at catching fire - instead looking for a new target to vent her rage. She spots Taran, who is still struggling to recover from the last time she paid him attention. Smiling with mad glee, Bohw drifts over to him as he strains to stand up and cast some protective spell. Just as he seems about to succeed, Bohw conjures a warped dagger of pure darkness, which she promptly rams into his stomach as she lifts him off of the ground, impaling him further.
Meanwhile, Mayor recovers from the staggering blow Bohw left him parted with, and he proceeds to charge at Bohw, trying to stop her murderous actions by grappling her. He succeeds somewhat by pinning down Bohw's arms, preventing her from delivering the killing blow on Taran. Her powers starting to fade, Bohw howls in rage and frustration, flinging Taran away from herself and leaving him to crash into Watson's cage, where he slumps to the ground, back against the bars and blood seeping from his chest as he struggles to draw just one more breath, a total of 466 damage dealt to him. (Roll 4+9+6)
(08-28-2014, 04:46 PM)SupahKiven Wrote: »"Bastard." Savannah scoffs and yanks the spear out from the archmage's chest, ignoring the quick spurt of blood that comes out with it. A light from behind her catches her eyes and she turns, confused. Through the cage, she can see Watson and that Guard Captain guy, the captain with fire coming out of something around his neck.
"...What in the hell?..." She mutters to herself. Watson better not get himself killed. Savannah catches sight of Mael fighting the last guardsman and conjures up a tiny, green cloud, which she pitches at him. It hits him with a puff, healing him and potentially debuffing the guy he's fighting.
You heal Mael for 245 health and partially obscure his adversary's view with the cloud, giving Mael a better chance to defend himself. (Roll 8+6+3)
Ofcourse, that proves rather irrelevant just a moment later.
(08-28-2014, 05:28 PM)ICantGiveCredit Wrote: »Watson recoils in horror at the explosion of light he's seeing and that might be delivered to Watson's handsomely visage pretty soon.
But then he remembers that he has his own conflagratory concoction! As he downs a spot (well, actually quite a bit) of alcohol, he feels his own flames broiling inside him before he releases them in a stream toward Captain Crockpots over there.
You breathe a thick stream of fire, roasting the captain alive and dealing 735 damage! (roll 13+6) However, he refuses to let up, and though he falls to his knees, screaming as he burns from both your flames and those of the small vial, he continues to pull on the stopper, and with a final tug it comes undone. For just a moment, a dulled, almost whining roaring is audible, followed shortly by the sound of breaking glass. Then all sound is drowned out as all goes white. You and all the others are flung from your feet as a shockwave of flame and power obliterates the very earth beneath you.
You are blinded, deafened, hurt and confused. And your hat is on fire.
(09-01-2014, 04:59 PM)Frolic Wrote: »I'm alive...Still alive...That person is still wanting my life...Can't allow that. Deep breaths were blissful, yet they clenched at Myra's rib cage as through the air was trying to break free from the skeleton prison. She had to stay alive...there's too much to do. The ravenfolk swam through what murky thoughts she could muster, but most of what came to her were images and intentions. She intends to stay alive. Images of the flying ship and the people on it ran across her mind. The people she's taken arms with- ahh yes, Mayor, he- she?- told her to get away. She needs to let the golem know that she's alive...at least for now. And the others...her mind felt too hazy to remember each one. Even in this state, Myra chose not to press the matter of attaching names to all of the faces. Just stick with the ones she remembers right now, and that should be enough...Can the winds even reach them? ...She'll have to find out once she makes it out of this mess.
Myra clutched the robes still draped around her, the soft, yet tattered feathers giving her a small source of comfort in this moment. She could feel some power within it, too...may it serve her well now. Looking up at the mage guard, Myra calls upon the Winds of Fate to rejuvenate herself and what few allies her head can grasp around in her worn out state.
As he realizes you do not intend the to give up, the mage snarls as he first points at you, counterspelling your Winds of Fate (Roll 18+4, Hit 12+4 V Roll 6+5, Hit 4+6), then reaches to the sky, calling down shards of fire from the air and hurling them towards your prone form. Before they can hit, however, something flashes white nearby, lighting the entire horizon up with stark light. Only half a moment passes before a massive shockwave strikes both you and the mage, sending you flying. You have no idea what is up or right, and can see nothing for the intense light, but you feel the impact of each wood or brick wall you hit keenly, and it is simply too much in too short a time. You black out again.
![[Image: Galactic-Star-Explosion-Abstract-Vector-...185204.jpg]](https://www2.psd100.com/ppp/2013/09/13/Galactic-Star-Explosion-Abstract-Vector-Background-0913185204.jpg)
Stats