RE: The Grand OC! [CONTEST XXII: EXOSKELETAL!]
06-30-2014, 11:07 PM
Username: sols
Name: Cleo
Gender: Females
Race: Undead Bug Lady
Color: Necrotastic!
Description: Cleo is pretty big and heavyset beetle-type, various shells on shells with various bits not really falling off but obviously not held as tightly as they once were. Small head with a giant horn that has other various horns grafted on to it like any good necromancer type should. Various garish golds and purples and blacks adorn her and shes also has way more arms than you would think.
Cleo is a bit offputting at first, preferring to whimsically show people her collection of arms rather than talk about whatever thing any guest came to visit for (it is never about her arm collection). After getting to know her, you see that besides arm collecting, Cleo is into meeting unique people (they usually can get past arm collecting, you see), playing instruments, and figuring out what to do with the souls of the various deceased that make their way to her (they don't care about her arm collection much either, but sometimes they can help it grow if nothing else).
Items/Abilities: Besides her natural beetle person armor and toughness and her strong horn, Cleo has a collection of arms that she has grafted on to herself from various donors, most of which agreed to it. In agreeing to it, they have also made a place for themselves inside Cleo, with the arms housing a bit of their soul in order to make figuring out how the new appendage works easier on Cleo! Besides that though, she has pretty basic, if sometimes creatively applied, necromancy, raising bodies from the dead, moving around souls, bringing lifeless things to life, being functionally immortal, the works.
Biography: Cleo's been a necromancer for a pretty long time, first getting interested in the field out of curiosity more than anything else, when she noted that those human necromancers had the whole skeleton deal but no one really knew what bugkind transmorgified into.
After years and years of study and many an objection to it, Cleo magic'd up and eventually found out that surprisingly little changed when someone with an exoskelleton magically removes their soul. Her shell got a bit weird but nothing really gave The Look that all those humans got. So Cleo decided to gussy up a bit.
Initially just adding on to her body and altering bits to be a bit more imposing and creepy, but one day, one of her arms fell off trying to add more to her horn! Upon putting it back on, Cleo wondered if it was as easy to attach any limb back. As it turned out, it wasn't really, with the first arms being a bit of trouble and the difficulty curve being raised even higher when it wasn't a bugkind arm! After a few weeks of thought and research, Cleo eventually figured out that she could get help from the original owners! This resulted in her raising various unique souls, finding their bodies, and then settling on an agreement wherein she'd get the arms, and they'd get to matter a bit after death. Sometimes she needed to be a bit more persuasive, but it was all for the best, no, really.
Name: Cleo
Gender: Females
Race: Undead Bug Lady
Color: Necrotastic!
Description: Cleo is pretty big and heavyset beetle-type, various shells on shells with various bits not really falling off but obviously not held as tightly as they once were. Small head with a giant horn that has other various horns grafted on to it like any good necromancer type should. Various garish golds and purples and blacks adorn her and shes also has way more arms than you would think.
Cleo is a bit offputting at first, preferring to whimsically show people her collection of arms rather than talk about whatever thing any guest came to visit for (it is never about her arm collection). After getting to know her, you see that besides arm collecting, Cleo is into meeting unique people (they usually can get past arm collecting, you see), playing instruments, and figuring out what to do with the souls of the various deceased that make their way to her (they don't care about her arm collection much either, but sometimes they can help it grow if nothing else).
Items/Abilities: Besides her natural beetle person armor and toughness and her strong horn, Cleo has a collection of arms that she has grafted on to herself from various donors, most of which agreed to it. In agreeing to it, they have also made a place for themselves inside Cleo, with the arms housing a bit of their soul in order to make figuring out how the new appendage works easier on Cleo! Besides that though, she has pretty basic, if sometimes creatively applied, necromancy, raising bodies from the dead, moving around souls, bringing lifeless things to life, being functionally immortal, the works.
Biography: Cleo's been a necromancer for a pretty long time, first getting interested in the field out of curiosity more than anything else, when she noted that those human necromancers had the whole skeleton deal but no one really knew what bugkind transmorgified into.
After years and years of study and many an objection to it, Cleo magic'd up and eventually found out that surprisingly little changed when someone with an exoskelleton magically removes their soul. Her shell got a bit weird but nothing really gave The Look that all those humans got. So Cleo decided to gussy up a bit.
Initially just adding on to her body and altering bits to be a bit more imposing and creepy, but one day, one of her arms fell off trying to add more to her horn! Upon putting it back on, Cleo wondered if it was as easy to attach any limb back. As it turned out, it wasn't really, with the first arms being a bit of trouble and the difficulty curve being raised even higher when it wasn't a bugkind arm! After a few weeks of thought and research, Cleo eventually figured out that she could get help from the original owners! This resulted in her raising various unique souls, finding their bodies, and then settling on an agreement wherein she'd get the arms, and they'd get to matter a bit after death. Sometimes she needed to be a bit more persuasive, but it was all for the best, no, really.