Black Zenith [Adventure RPG / Chapter Four: Fires of Heaven]

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Black Zenith [Adventure RPG / Chapter Four: Fires of Heaven]
RE: Black Zenith [Adventure RPG / Chapter Four: Fires of Heaven]
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(03-03-2014, 10:03 PM)Frolic Wrote: »Oop, looks like it's Myra's turn to be a Shadow Monster's Hugbuddy! The hugging isn't all that nice, though. Myra will kindly ask the Regnant Corshar to get the flock off of her by casting a blast of wind magic at it.

Feeling a new wave of energy from an odd wind, Myra finds the drive and strength to put in another spell, this time a healing spell on Taran.

You blast the corshar clean off of you, sending it tumbling over the edge of the airship! It bellows angrily as it falls. (Roll 14+7)

Then you heal Taran for 403 health with an unexpected surge of magic! (roll 16+7)

(03-05-2014, 12:19 PM)ICantGiveCredit Wrote: »Watson slowly rises out of the intoxication to find a BRAND SPANKING NEW WOUND ACROSS HIS CHEST!

He looks around to find the person he can thank kill for this but he doesn't have to search far as he is almost attacked yet again by a colorless, black being! And so, he decided to pull tactical maneuvers in the form of getting the hell out of there and back onto the ship. Who's idea was this anyway???

He has to take this time to plan, to ponder. Watson utilizes the power of his Witty mind to form a plausible battle plan.

You move to retreat, but as you do it slides up and stabs you in the back for 750 damage!! Bleeding, you jump into the air, boosted by your leapers, and make it back onto the airship.

You then take a moment to analyze the situation.

You're in a warzone. People are dying all around you by the scores. At the rate the things are tearing everything apart, there will be nobody left alive in this city in one hours time, or so you estimate. Theres really only one course of action to take; get Ziras and as many refugees as you can manage and get the hell out of here, then hope they dont have an as-of-yet hidden army of fliers to hunt you down. If they do, you're all dead. You might be anyway.

(03-06-2014, 01:46 AM)Supernerd Wrote: »>Selphy casts spell amplification on the healing circle.

You raise your healing circle's power to 92 healing done per turn, and extends its duration for a turn (Roll 9+15)!

The corshar that had been slashing at you continues to slash at you for 53 damage. Certainly a most impressive attack.

(03-07-2014, 02:52 AM)BlazerC Wrote: »Bohw notices she is bleeding rather badly, while Mayor's body is looking twisted and riddled with punctures, it's hard to tell just how much fight is left in them. She takes a page from Nos' book and exhales sharply to calm her nerves, grabbing the potion on her belt and drinking it down to heal herself.

Right now, Mayor is inexplicably weightless for some reason, she has no idea why, but this could be used to their advantage. The priority is getting Ziras out of here and Mayor has no use up on these rooftops, but that train of thought gives Bohw a wave of inspiration. She opens up her jacket and takes out a bomb with a particularly large fuse, tearing the explosive off and using the fuse as a rope to tie to the end of the arrow. Then she ties the other end of the string around one of Mayor's right fingers, Mayor takes notice and prepares a battle stance as he re-equips his shield.

Aiming down the Cordraal, Bohw grits her teeth and shoots the arrow, (hopefully) launching Mayor with it! If all goes to plan, the arrow will bury itself deep into the demon, then with the string guiding Mayor and his fist straight into the beast with the momentum of Bohw's arrow, a devastating combined attack!

Bohw drinks the healing potion! She has 350 health restored to her.

She then concocts the maddest plan! She is always throwing explosives and stuff like that around, so why not a couple pounds of animated metal? Indeed, her plan goes off without a hitch as she lets loose her arrow. Mayor is yanked away, trailing behind the arrow by one hand! And as the arrow strikes home in the cordraal's chest, Mayor's fist strikes home in its face! The shade takes 806 damage! (Roll 17+5+6) & (Roll 16+5+6)

It is then that Bohw realizes that she is now alone on a narrow roof, with several monstrosities climbing the walls. And Mayor is in the middle of a desperate fight for survival, facing down the deadliest thing present.

Well... Maybe not entirely alone. Ziras, seeing the shade distracted, turns and blasts it with a gout of holy fire, dealing 480 damage and setting it ablaze! (Roll 8+8)

(03-07-2014, 08:41 PM)SupahKiven Wrote: »Savannah lets out a puff of breath as they land. God, she's glad they're out of the sky. She speeds over to where Mael is fighting, stabbing at one of the corshar attacking him.

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You drive your spear straight through the closest corshar, dealing 630 damage (roll 18+6, crit), and it puffs to mist! Two more jump onto the deck to replace the first.

---

The survivors keep climbing the ladders! Several of them dont make it to the top, but those who do join Mael and Savannah in fending back the waves of corshar climbing the airship!

Speaking of which, Mael slashes at another one of those, dealing 176 damage (roll 1+4). Its not very effective...

Torhald unloads another hailstorm of bullets on one of the fliers, but misses!

Taran smacks down the flier on the deck for 228 damage! It dies, but not before clawing him 285 damage.
A burst of light then fills Taran as he starts glowing with radiant energy! He heals himself for 319 (roll 2+4, crit), Watson for 425 (roll 10+4) and Torhald for 85 (roll 1+4).

Two corshari attack Mael, but he parries both of their blows! (Hit 7+1 Vs Defense 9) & (Hit 5+1 Vs Defense 9)

Another one lunges for Savannah, but she steps out of the way! (Hit 4+1 Vs Defense 7)

The last remaining flier dives at Myra, shredding her for 330 damage in a flyby attack!

The silhuette in the massive plate armor stands up, withdrawing the black greatsword and halting the flow of dark minions that had been pouring from it. Instead, he points it at the airship, and you can feel as the collective life of everyone onboard is siphoned away! Everyone (Except Bohw and Mayor) takes 193 damage!



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RE: Black Zenith [Adventure RPG / Chapter Four: Fires of Heaven] - by chimericWilder - 03-08-2014, 07:29 PM