RE: Rocket-propelled Pokemon Tabletop
02-19-2014, 09:52 AM
(This post was last modified: 02-19-2014, 09:55 AM by Jacquerel.)
One thing that struck me last night is that if you were feeling a little generous, gaining a low level Ember somewhere in its level list would mollify Gastly's problem of "without TM intervention relies entirely on its weakest attack stat until level 29, or 33 if you let it evolve" a little bit
Without that it learns only Lick (physical) and Night Shade (set damage) before evolving and then Shadow Punch once it gains hands, though if you think that's asking too much as Gengar's notoriously pretty strong once it gets there, I can live without it.
Looking at Litwick, it has a very lengthy capabiltiies list of: Darkvision, Dead Silent, Phasing, Glow, Invisibility, Firestarter, Heater and Shrinkable.
My interpretation of Fire Gastly is basically just a burning orb with a face? Glow and Heater seem kind of natural from there and actually thinking about it, Firestarter would give me my Special Attack option without requiring you to give me an extra move (though I would also get same capability for free upon learning Ember anyway).
Also seems a shame to have a Ghost/Fire type that doesn't learn Will-O-Wisp but I don't know where on the list that would go as a learned move rather than a substitution and there's no obvious thing it would replace. The line's already pretty good about learning abilities every 3-6 levels once it gets going and I can probably just find a TM if I really want it, Gastly could already learn it through technological intervention even before I set it alight.
I hope I don't sound like I'm being greedy I just wanted to make some suggestions and it's not like much else had changed.
Also while it's not my pokemon, wrt Sticky Web: It's not a hazard move as such but for some reason I feel like Destiny Bond wouldn't be an awful substitution option. Ghoulvantula will presumably have the speed to use it.
And I'm thinking Cyber was fairly definitely going for some Overland 1 Levitate 4 capability there what with Crumb pictured not actually having any legs, though I understand giving things that can't do so naturally the ability to fly isn't necessarily something you want to throw around as a GM.
Without that it learns only Lick (physical) and Night Shade (set damage) before evolving and then Shadow Punch once it gains hands, though if you think that's asking too much as Gengar's notoriously pretty strong once it gets there, I can live without it.
Looking at Litwick, it has a very lengthy capabiltiies list of: Darkvision, Dead Silent, Phasing, Glow, Invisibility, Firestarter, Heater and Shrinkable.
My interpretation of Fire Gastly is basically just a burning orb with a face? Glow and Heater seem kind of natural from there and actually thinking about it, Firestarter would give me my Special Attack option without requiring you to give me an extra move (though I would also get same capability for free upon learning Ember anyway).
Also seems a shame to have a Ghost/Fire type that doesn't learn Will-O-Wisp but I don't know where on the list that would go as a learned move rather than a substitution and there's no obvious thing it would replace. The line's already pretty good about learning abilities every 3-6 levels once it gets going and I can probably just find a TM if I really want it, Gastly could already learn it through technological intervention even before I set it alight.
I hope I don't sound like I'm being greedy I just wanted to make some suggestions and it's not like much else had changed.
Also while it's not my pokemon, wrt Sticky Web: It's not a hazard move as such but for some reason I feel like Destiny Bond wouldn't be an awful substitution option. Ghoulvantula will presumably have the speed to use it.
And I'm thinking Cyber was fairly definitely going for some Overland 1 Levitate 4 capability there what with Crumb pictured not actually having any legs, though I understand giving things that can't do so naturally the ability to fly isn't necessarily something you want to throw around as a GM.