Black Zenith [Adventure RPG / Chapter Four: Fires of Heaven]

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Black Zenith [Adventure RPG / Chapter Four: Fires of Heaven]
RE: Black Zenith [Adventure RPG / Chapter Three: Forgotten Whispers]
[Image: 0MwqQE4.png]






(02-04-2014, 10:59 PM)ICantGiveCredit Wrote: »Inverted Post 999:
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wut

Quote:Watson rises to his feet with a stern face.

"Oh, no, I can't possibly let you extend your stay here at this lovely air-vehicle", Watson says as he drinks some wine (which he cleverly spiked with explosives earlier) and breathes out a stream of exploding flames at as many corshars as possible.

"FEEL THE FURY OF MY SULPHURIC BREW!"

Ofcourse, he also tries not to hit his allies with this fire of destruction because they are not shadow people and that wouldn't be nice.

You BREATHE FIRE at the things, burninating the four largest critters for 398 damage, each! (Roll 7+6)

(02-04-2014, 11:26 PM)SupahKiven Wrote: »Savannah swears as her back impacts the hard metal of the guard rails. She knew that was going to happen the moment she saw those damn things in the air. It was just a matter of when. She gets back onto her feet and casts a spell. The wood of the destroyed deck springs to life, growing thorny, tentacle-like vines that wrap around one of those huge shadow things and squeeze.

This high in the sky, you are much too far away from your power source, the plants!

So instead you awkwardly lunge at the dark creature, stabbing it with your spear for 236 damage! (Roll 3+6, crit)

You're convinced that you're rubbish at this entire spear thing, but atleast you seem to have done some good with that attack despite all odds.

(02-05-2014, 06:02 AM)BlazerC Wrote: »Mayor raises his arms to shield himself from the fiery blast and trying his best from falling down from sheer force of the impact. As the smoke and dust clears, Mayor spots several monsters emerging from the hole in the deck, to which he can only look disappointed as he grabs his shield from off his back. Fortunately, Mayor didn't have to kill these things by punchings alone, being the first to run ahead and fight the monsters, Mayor grabs one of the Corshar and grapples with it, trying to push it towards the edge of the Airship, or in the very least keep it occupied.

Meanwhile, not really favoring the whole telepathy thing to be a good way to respond to Myra, Bohw opts for the more traditional shouting. "Just make sure Ziras doesn't die!"

Scrambling about, Bohw digs deeps into her pockets, yelling more things as she does. "Bring us to that flare, Selphy! We'll deal with this!"

Bohw then pulls out a rather dangerous and sharp looking grenade, mostly made of glass it seems. Supposedly it's main form of damage is shrapnel, so the Airship wouldn't take a lot of damage, but those rather fleshy looking apparitions would be torn to pieces. Still on her back, she twists the clockwork mechanism to activate it and rolls it in the middle of 3 of the little blighters.

Mayor charges at one of the black monsters, a thing that consists mostly of a massive pair of muscled arms, decked out in spikes. Its comparatively small body looks almost comical in comparison, but as Mayor collides with the thing, he only manages to budge it a single inch, before sliding to a stop! It takes 53 damage (roll 5+5).

It then responds by lifting its giant arms, smashing them down on Mayor with devastating force and forcing him into the already-strained floor, dealing 648 damage to Mayor and 216 to the airship!

Meanwhile, Bohw waits for the right moment, then throws a grenade into the midst of the smaller creatures. The resulting blast of shrapnel rips into them for 129 damage, each! (Roll 11+5+5)

(02-05-2014, 07:21 AM)Frolic Wrote: »Myra bobs her head in Bohw's direction, grateful for the A-OK from the leader. "Sorry Watson," Myra chirrups smoothly, which is quite the contrast to her composure not even a minute ago, "Leader wants me to keep Ziras safe!"

"And it was your fire and that colossal meteorite that ruffled my feathers in the first place!" she added with a flap of her wings to punctuate the accusatory statement. "Anyway, I'll do my best, Bohw, but the situation's looking really bad. More monsters keep coming, and those two flying ones won't stop their onslaught. I'll see what I can do to alleviate the situation, but just shout at me some more if you decide I'm needed here!"
Channeling another spell into the divination, Myra sends a curse upon the two flying, shadowy foes. In that curse lies a seal on the targets' power, reducing whatever further damage they may inflict. Even for a short while, it will hopefully give Myra the upper-wing in this long-distance battle.

You place a curse on the two shades, and the effect is immediate! Instead of slicing through the desperate defenders as before, it now takes them several moments to deal with them, as their strikes no longer bear the force to cleave through the soldiers on a whim. This gives the defenders time to surround the shades and get in several hits on the creatures. However, they are still deadly combatants, and soon enough they advance again, leaving a bloody trail behind them.

However, considering the situation, things are going rather well for Ziras and the survivors with him. The defenders fight with ferocity, even the civilians among them doing considerable damage to the black horde of amalgamated creatures, using little more than belt knives and the occasional pilfered sword.

As you watch, a meteor strikes the plaza across from the pile of rubble Ziras and the survivors are defending. From the crater, a figure rises. Made up entirely of overlapping layers of dark plate armor, it strides forwards until it is just across from Ziras, separated only by the dark legion and the humans they are trying to destroy.

The figure raises its hands as the shadows solidify into a massive greatsword, which it grasps, only to thrust it into the ground. As the figure stands, both hands on the hilt of the sword, shadows begin to pour from the blade, coalescing into yet more dark creatures! A steady stream of wraiths join the flood of monsters.

(02-06-2014, 04:28 AM)Supernerd Wrote: »Selphy casts a healing circle directly beneath her while scanning the area around her to avoid another meteor-related problem. The circle is a few meters in diameter and would restore the health of whoever was standing on top of it, lasting for several turns.

You narrowly manage to twist the airship away from another meteor. They seem to be directed towards your ship in particular! You'll have to keep an eye open for as long as you remain in this place, or risk your ship getting gradually reduced to splinters.

Regardless, you summon a rune of healing directly beneath yourself. It should heal you for 289 health each turn for 4 turns. (Roll 12+9, crit)


---


One of the two corshari leaps at Savannah, bashing her to the ground and pinning her as it starts slashing away at her for 375 damage!

Taran immediately comes to her aid, bashing the thing with his mace for 315 damage! (roll 14+4) However, it simply ignores him and keeps slashing away!

Meanwhile, another new type of dark creature, thin and lithe and bristling with power, emerges from the crater. Black lightning starts to arc off of it as it gathers power!

Seeing this, Mael slips past the other creatures, driving his blade into the thing for 210 damage! (roll 4+4, crit)

The remaining corshar lashes out of Watson, but misses entirely.

Meanwhile, the smaller creatures strike at Taran for 120 damage, Watson for 143 damage, Savannah for 105 and Mayor for 135 damage.

Torhald then comes barreling through the small amalgamations, shield first, knocking them aside and leaving them dazed. He then slams into the massive creature that struck Mayor, laying into it with a vicious assault of sword and board, dealing 720 damage! (roll 15+4+5) The thing puffs to mist, defeated.

Two fliers choose that moment to dive into an attack! One attacks Selphy, but ever observant, she sees this coming and ducks, taking only 60 damage. Myra, meanwhile, somehow also makes it out mostly-safe, taking only 105 damage from the feeble attack, despite being unable to see what is even happening.




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RE: Black Zenith [Adventure RPG / Chapter Three: Forgotten Whispers] - by chimericWilder - 02-13-2014, 06:30 PM