RE: Black Zenith [Adventure RPG / Chapter Three: Forgotten Whispers]
01-30-2014, 08:32 PM
"Prepare for battle everyone! The plan is to rescue as many people as we can starting with the most likely places where we can find Mr. Ziras. I think its safe to assume that this place is crawling with enemies. At least some of them are capable of flying or jumping on board the airship if we fly low enough to actually evacuate someone."
Selphy sets the airship on a path to the city. Having learned from the attack on her hometown, she casts a Wind Rune on the side of the airships hull. If a Corshar (or anything else) attempts to climb up the airship at that point, a violent wind will be unleashed from the rune to knock them off.
Selphy sets the airship on a path to the city. Having learned from the attack on her hometown, she casts a Wind Rune on the side of the airships hull. If a Corshar (or anything else) attempts to climb up the airship at that point, a violent wind will be unleashed from the rune to knock them off.