RE: We chat about videogames and videogame accessories.
01-24-2014, 04:17 PM
(This post was last modified: 01-24-2014, 04:20 PM by Pick Yer Poison.)
Weird, I absolutely loved Ghost Trick. The characters were lovable and unique, the gameplay was wonderful, and the art style captured my heart. It may be somewhat trial and error, but in a way that's sort of the point. You're back to where you were in moments in most cases, and the entire point of the gameplay is that you're able to try that short time-frame as many times as you want. It's also why it gives you a second checkpoint in most levels so you don't have to sit through half of it again.
Once you're done playing, maybe check out Matthewmatosis' review of it - you've given him high praise for his reviews in the past, I believe, and he did one of Ghost Trick.
??? isn't this like 99% of puzzle games though? I dunno, I never really had a problem with it. There was one puzzle (the one with the bullet) that took me a while to figure out, but the game as a whole was a wholly enjoyable ride for me.
Once you're done playing, maybe check out Matthewmatosis' review of it - you've given him high praise for his reviews in the past, I believe, and he did one of Ghost Trick.
(01-24-2014, 04:10 PM)Superfrequency Wrote: »The game also just refused to let me solve a puzzle in an alternate way that made complete sense because that's not The Solution. So yeah this is starting to try my patience. I should have guessed that though given that objects are only useful when the plot demands. I.e., the game is inherently railroaded in a frustrating way.
??? isn't this like 99% of puzzle games though? I dunno, I never really had a problem with it. There was one puzzle (the one with the bullet) that took me a while to figure out, but the game as a whole was a wholly enjoyable ride for me.