RE: Black Zenith [Adventure RPG / Chapter Three: Forgotten Whispers]
12-28-2013, 08:32 PM
well yes i really should write a line stating whatever spell you have loaded into the thing in the stats section but i guess i just never thought of it at the time. If you claim to remember storing detect magic specifically i suppose i'll allow it though since i can admit thats not really a thing i pay much attention to. depending on the roll it might not even prove relevant anyway.
also it does exactly as the item description says:
Minor Spellrod
A spellrod can store spells in order to release them later. Releasing a spell from a spellrod does not take up a turn, so you can potentially do two things at once, provided you've prepared the rod. This one is minor, and can only store a single spell that may not do damage, healing, or have any other point-value effect, unless i deem the effect minor enough. It can still accomplish interesthing things, though. Can be recharged between combats.
Value: 70
also it does exactly as the item description says:
Minor Spellrod
A spellrod can store spells in order to release them later. Releasing a spell from a spellrod does not take up a turn, so you can potentially do two things at once, provided you've prepared the rod. This one is minor, and can only store a single spell that may not do damage, healing, or have any other point-value effect, unless i deem the effect minor enough. It can still accomplish interesthing things, though. Can be recharged between combats.
Value: 70