RE: Black Zenith [Adventure RPG / Chapter Three: Forgotten Whispers]
12-28-2013, 06:19 PM
![[Image: darksun1.png]](https://img337.imageshack.us/img337/8455/darksun1.png)
(12-24-2013, 06:02 PM)Supernerd Wrote: »I'll go ahead and fire the Heavy Rifle at the Lucid, since apparently chimericWilder decided airship specials don't need any cooldown timers.
Your aim is true, and you shoot her for 440 damage! (roll 5+6-2+2)
You're not sure how exactly shooting a corpse with a bullet is effective, but apparently it is. Looks like you'll have to double kill her.
(12-26-2013, 12:03 AM)Psych Wrote: »Echo tries to blink deep into the ruins and going out that other staircase the group found before.
(roll 20)
(12-26-2013, 11:03 AM)Frolic Wrote: »"My healing is barely doing a thing, either," Myra responds to Watson bemusedly, "and I'm really worried about the rest of our allies. Is the battle even over? Did the enemy escape- OH WAIT THAT WITCH CAN TELEPORT, NO! No no no no no!! Watson, you stay here and make sure our comrade here is safe from harm! I'm going to check on the battle and see what I can do!" With that, Myra takes advantage of the last gusts from the Grace of Wind to return to the room with Bohw and Echo. If she sees her, Myra will immediately cast Dimensional Anchor on Echo to prevent her escape.
(roll 9)
(12-26-2013, 11:44 AM)BlazerC Wrote: »Bohw snarls, she expected to kill that druid with that attack, he certainly is an impressive one indeed.
Mayor meanwhile is far from impressed, rather, he is freaking the hell out, if that had hit anyone else he is certain they would of been torn to shreds. He has to do something though, but figuring out what that something should be is another thing entirely. In the end, he opts to ignore that step and charges at Echo without the foggiest idea of what he's doing, finding himself throwing his shield at the fleeing Echo as hard as he can, attempting to disable her.
Bohw also notices Echo trying to escape, glaring her down as she draws several more arrows. She grins and places them all along the bowstring, Bohw has yet to kill something in this fight and she simply cannot continue to keep that up, she would be very disappointed in herself otherwise. And while Razan is just such a prize kill, she has no intention of letting Echo get away just yet.
(rolls 3 and 20)
Myra and Bohw each start casting their respective spells, but their spells are slow, and their haste only make them more clumsy. Mayor, however, throws his shield with unequaled speed, and as Echo finishes her spell, the shield strikes her squarely, dealing 378 damage as Echo disappears in a flash, the shield bouncing back to the floor with a thud.
Meanwhile, several of Bohw's arrows lance into the ground where Echo just stood, smoking with a dark, malicious power. Myra's spell fizzles with no target.
Elsewhere, deeper inside the ruins, Echo pops into an empty stone room, staggering from the force of the attack. It didnt hurt as much as it just completely disoriented her. Translocation spells are more difficult when in motion, and mentally holding on to the blink spell as she was struck the instant before completion had been nearly impossible. Failing that sort of thing was the kind of thing that obliterated apprentice casters in the blink of an eye, and Echo had merely had her aim thrown off, landing in a different room than she had intended. Broken statues and dead cultists filled this room. She had been here before. Her vision is rapidly going dark.
(12-26-2013, 02:48 PM)ICantGiveCredit Wrote: »"With pleasure!"
Watson takes off his hat, places the Vase on his head and then quickly puts the hat over his head despite the Vase's dimensions and bam, it's gone.
He brings up his Greatsword at Echo if she gets near Nos.
You dont see Echo anywhere!
(12-27-2013, 02:06 AM)SupahKiven Wrote: »Savannah takes a deep breath and glances back into the room. That Echo witch is trying to get away! Now's her chance. Despite her wanting to get away, Savannah actually cares about these people she's known for barely any time. She heard someone hit the ground when she was running and she's worried. Savannah, drawing on the power provided by the nearby plants, casts an invisibility spell on herself and reenters the cave, trying to sneak around the perimeter of the room to avoid the demonic Bohw and find her allies.
You make yourself mostly transparent (roll 5+5+2). Eh, it'll have to do. Its not as if Bohw is in any state to accurately discern her surroundings... Right? Atleast you hope so, as you reenter, trying to stay clear of Bohw. It doesnt look like she sees you. You're not sure if you want to trust your life in that belief.
---
Razan starts casting a spell.
Taran heals Nos for 80 health.
Mael blocks the corridor, using the big glowy shield around him to ensure nothing dangerous gets past to Nos & Co. Such as Bohw's evil arrows.
Lucid gets up, glowing spheres in place of her eyes, pulsing with hatred. She whips an entire set of knives into each of her hands, then starts spinning rapidly in place. Knives launch out from her in all directions, impossibly fast. The knife-hail deals 450 damage to Bohw, Mayor, Razan, Mael and Savannah!
Stats