RE: Black Zenith [Adventure RPG / Chapter Three: Forgotten Whispers]
12-07-2013, 10:49 AM
(This post was last modified: 12-07-2013, 12:03 PM by chimericWilder.)
yea if you stop being evil youre getting nerfed to the ground. Its fine now though.
It is still affected, but considering that the trap is only taking 1/4th of your healing away it might still be plenty enough. The Power boost would also help with any follow-up actions.
Also shit i totally forgot about the diadem. I was waiting to see if you were going to hand it over before writing it onto the list and then i got distracted with setting up the hydra fight. It is still totally a thing, though. Savannah could probably use it to make herself immune for this round, but that would also make her immune to healing and incabable of casting spells.
(12-07-2013, 05:18 AM)Frolic Wrote: »It is most definitely not; it's moments like these that Winds of Fate is for! Speaking of Winds of Fate, since it's a special ability, its healing effects wouldn't be influenced by that healing trap, would it? I'm sure it'll help nonetheless, but yeah I'd like to know. o3o
It is still affected, but considering that the trap is only taking 1/4th of your healing away it might still be plenty enough. The Power boost would also help with any follow-up actions.
Also shit i totally forgot about the diadem. I was waiting to see if you were going to hand it over before writing it onto the list and then i got distracted with setting up the hydra fight. It is still totally a thing, though. Savannah could probably use it to make herself immune for this round, but that would also make her immune to healing and incabable of casting spells.