RE: We chat about videogames and videogame accessories.
12-07-2013, 06:15 AM
I like mid-air jump adjustments in 2D (so do most platformer developers, it seems... GnG is kind of hard, just sayin’). It can be done outside strict 2D, but in no other dimension is it quite as helpful.
sea had swallowed all. A lazy curtain of dust was wafting out to sea