RE: We chat about videogames and videogame accessories.
11-30-2013, 07:38 AM
multidiscussion time
@Stij
I bought Teleglitch, it's pretty damn fun. It somewhat annoys me that they made kiting really easy and chose to limit its effectiveness by not giving you enough ammo to kite with rather than making enemies faster/more dangerous, but that's just me.
@cc
Several of my friends have Risk of Rain and they also all like it, but I hear that multiplayer is broke in that it scales unreasonably as you add more players.
@Superfrequency
what about metroid fusion
Fusion got retroactively forever stained by the sins of Other M and that sucks because it was pretty good, also for some reason they're not willing to go chronologically past it
It did lack total freeform exploration in that you did areas in the order the plot told you, but Cave Story had pretty much the same deal going on
And as a final note, the casuals are ruining my gaming experience once again.
*shakes fist at heavens*
I've been playing Fire Emblem: Awakening, and it's annoyingly easy, but if I stop grinding to outlevel the enemies then it just becomes impossible. It seems like the designers made every level map really small so it would be easy to see on the 3DS, so there are always a huge number of enemy units 2-3 moves away from your start position, and there's no valid strategy other than turtling and hoping you get lucky enough to survive 5 attacks a round on whatever the AI decides to focus. Unless of course you've overleveled to a ridiculous degree and can just charge 1v6 fights (which is where I am now), which is sorta fun but has no tension because the enemies are too weak.
It is a tremendous letdown after the balanced but extremely tense encounters of Radiant Dawn. It's pretty clear that Awakening was made to appeal to a more casual market, but I don't see why they had to completely flip the game dynamic around like this. I could try a no-grinding run but the last 5-ish levels would almost certainly get to the point of requiring RNG to win for me, and that's less "legitimate strategy" and more "really aggravating". See previous sentence for my feelings on Lunatic Mode as well.
In conclusion I am filled with despair and Dark Souls 2 is my last ray of hope, also SMT4.
@Stij
I bought Teleglitch, it's pretty damn fun. It somewhat annoys me that they made kiting really easy and chose to limit its effectiveness by not giving you enough ammo to kite with rather than making enemies faster/more dangerous, but that's just me.
@cc
Several of my friends have Risk of Rain and they also all like it, but I hear that multiplayer is broke in that it scales unreasonably as you add more players.
@Superfrequency
what about metroid fusion
Fusion got retroactively forever stained by the sins of Other M and that sucks because it was pretty good, also for some reason they're not willing to go chronologically past it
It did lack total freeform exploration in that you did areas in the order the plot told you, but Cave Story had pretty much the same deal going on
And as a final note, the casuals are ruining my gaming experience once again.
*shakes fist at heavens*
I've been playing Fire Emblem: Awakening, and it's annoyingly easy, but if I stop grinding to outlevel the enemies then it just becomes impossible. It seems like the designers made every level map really small so it would be easy to see on the 3DS, so there are always a huge number of enemy units 2-3 moves away from your start position, and there's no valid strategy other than turtling and hoping you get lucky enough to survive 5 attacks a round on whatever the AI decides to focus. Unless of course you've overleveled to a ridiculous degree and can just charge 1v6 fights (which is where I am now), which is sorta fun but has no tension because the enemies are too weak.
It is a tremendous letdown after the balanced but extremely tense encounters of Radiant Dawn. It's pretty clear that Awakening was made to appeal to a more casual market, but I don't see why they had to completely flip the game dynamic around like this. I could try a no-grinding run but the last 5-ish levels would almost certainly get to the point of requiring RNG to win for me, and that's less "legitimate strategy" and more "really aggravating". See previous sentence for my feelings on Lunatic Mode as well.
In conclusion I am filled with despair and Dark Souls 2 is my last ray of hope, also SMT4.
"The parties are advised to chill." - Supreme Court of the United States, case opinion written by Justice Souter