RE: We chat about videogames and videogame accessories.
11-24-2013, 10:47 AM
(11-22-2013, 03:55 AM)weirdee Wrote: »so, what we're looking at is the removal of the middle ground in terms of product and pricing...
however, the freaking bread and butter of the industry WAS all these middle ground titles, which justified the existence of the machine in the first place
on the low end, we're getting ripped off by people who put hardly any effort into their creations past the first generation of simple/complex puzzle games (riding on the success of others since the 90s!) but expect people to keep feeding their pack a day habit, and at the high end, we have the premium, polished turds which appear to be fancy, but have almost no substance to them since nobody actually spent time on it when they couldn't use it to impress the people in charge, or prove that they're doing terrible, insidious things to justify shoveling money into the furnace on the grounds that it is the only thing that drives sales
but they can't do shit about giving the customer what they could actually use (timely, reasonable games that deliver on a regular basis, without baggage and garbage), because the last time somebody attempted that, their entire department gets shut down and the money is handed off to the sellouts
the magic of success
#reasonsI'mnervousaboutDarkSouls2