Black Zenith [Adventure RPG / Chapter Four: Fires of Heaven]

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Black Zenith [Adventure RPG / Chapter Four: Fires of Heaven]
RE: Black Zenith [Adventure RPG / Chapter Three: Forgotten Whispers]
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Meanwhile, Bohw actually thinks of an actual plan.

"We've fought them recently actually, they weren't that tough and they even got the jump on us... but... it could of been possible that they weren't using their full strength. I think her goal could of possibly of been to separate us from the squad..."

Scratching he head, Bohw contemplates the options before them. "I think our best bet is to prepare for a fight for now, but don't actively seek them out. We gain very little from their deaths and it's an unnecessary risk, when weighing revenge and the fate of the world... it's not a hard choice."

Bohw draws a rune infront of her, blue streaks of mana forming a demonic symbol in the air. The rune, once complete, flies into her chest and becomes bound there, but not yet activated. The Rune will activate once in danger, to which Bohw's rune will nullify her strength against multiple targets in exchange for making her more accurate. (Once in combat, temporarily remove The Old Brimstone trait and gain a Hit boost for the duration.)

"As for an actual battle plan however... we will want to focus targets, if we can kill off even a single one that will weaken them in any future encounters. Echo is a good target, presumably the leader and she's the spellthief human lady, not to hard to pick out from the others. Any objections to just walking out the front door?"


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RE: Black Zenith [Adventure RPG / Chapter Three: Forgotten Whispers] - by BlazerC - 10-24-2013, 12:12 PM