RE: We chat about videogames and videogame accessories.
10-19-2013, 08:57 AM
(This post was last modified: 10-19-2013, 09:03 AM by TickTickTockTock.)
mannnnn
I dunno you fight a mob boss who's a platypus and it's basically a magical girl anime but instead of a magic high school uniform you have a magic tank that looks like your face and you shoot yourself out of cannons and fuse things in a wisecracking pot and throw enemies on a train so you can build gold statues that make them like you and
and I'm really not finding any angle that shows symbolic threads in here
maybe the message is that non-newtonian liquids are fucking cool
I can get behind that
edit subscript 1: this was directed at BRP
edit subscript 2: @Superfrequency
a. Rocket Slime is great for a lot of reasons, but mostly because it perfectly marries these two distinct styles of gameplay, one where you beat everything up and steal it and clear levels and one where you do tank battles, and they're both extremely cute and extremely clever. The tank battle system would sound almost stupid if I described it but I swear it's pure brilliance. Shooting yourself out of a cannon on purpose is something that should have become gold standard for the mecha genre long ago. The sheer mechanical simplicity combined with excellence is something I've rarely seen. It was a game I felt very good about 100%ing.
b. Other than Rocket Slime I'd highly recommend SMT: Strange Journey
it's quite long and grindy and I haven't finished it but it's very... unique
I've never felt good before about an rpg being hard, complicated and grindy, and now I do and I think that's significant
I dunno you fight a mob boss who's a platypus and it's basically a magical girl anime but instead of a magic high school uniform you have a magic tank that looks like your face and you shoot yourself out of cannons and fuse things in a wisecracking pot and throw enemies on a train so you can build gold statues that make them like you and
maybe the message is that non-newtonian liquids are fucking cool
I can get behind that
edit subscript 1: this was directed at BRP
edit subscript 2: @Superfrequency
a. Rocket Slime is great for a lot of reasons, but mostly because it perfectly marries these two distinct styles of gameplay, one where you beat everything up and steal it and clear levels and one where you do tank battles, and they're both extremely cute and extremely clever. The tank battle system would sound almost stupid if I described it but I swear it's pure brilliance. Shooting yourself out of a cannon on purpose is something that should have become gold standard for the mecha genre long ago. The sheer mechanical simplicity combined with excellence is something I've rarely seen. It was a game I felt very good about 100%ing.
b. Other than Rocket Slime I'd highly recommend SMT: Strange Journey
it's quite long and grindy and I haven't finished it but it's very... unique
I've never felt good before about an rpg being hard, complicated and grindy, and now I do and I think that's significant
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