RE: We chat about videogames and videogame accessories.
10-07-2013, 01:35 AM
Basically they got chain-yanked by publishers way more than they cared for on that project (that includes legal trouble during the critical last-minute-panic stage of game development known as crunch).
That’s a big factor in why they’ve taken pains to start self-publishing of late. As the old saying goes, “Fool me——you can't get fooled again.”
That’s a big factor in why they’ve taken pains to start self-publishing of late. As the old saying goes, “Fool me——you can't get fooled again.”
sea had swallowed all. A lazy curtain of dust was wafting out to sea