RE: We chat about videogames and videogame accessories.
09-28-2013, 02:03 AM
This really just seems to boil down to being an answer for games that we just can't see using a gamepad in any current iteration for. Fighting game fans have their sticks and hitboxes, 2D platformer fans have 360 pads and PS3 pads, though FPS, RTS, and general mouse controlled game fans need an answer for how they're going to play their games in the living room.
The thing I do like about all this is the theme of options. We get to choose if a steambox is right for our needs or not, there are going to be many forms of the steambox being made competitively by manufacturers and they aren't restricting our inputs to one form of controller over another. Steam in its entirety is trying to create an open environment in general and that's rad.
I'm also a big fan of touch screen+facebutton control schemes such as for the 3DS, WiiU, and PS4 since they open up a lot of possible neat gameplay control options that are exclusive to the worlds of touch screens and controllers and sort of marries them to get the best out of both.
The thing I do like about all this is the theme of options. We get to choose if a steambox is right for our needs or not, there are going to be many forms of the steambox being made competitively by manufacturers and they aren't restricting our inputs to one form of controller over another. Steam in its entirety is trying to create an open environment in general and that's rad.
I'm also a big fan of touch screen+facebutton control schemes such as for the 3DS, WiiU, and PS4 since they open up a lot of possible neat gameplay control options that are exclusive to the worlds of touch screens and controllers and sort of marries them to get the best out of both.