RE: Black Zenith [Adventure RPG / Chapter Three: Forgotten Whispers]
09-17-2013, 05:04 PM
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SpoilerJust a few clarifications
No special ability is based off of either strength, speed or affinity. They ALWAYS use your highest roll (excluding specific bonuses - Savannah's Growth bonus doesnt apply to her Absolute Zero, for instance). The idea is say, that a strength character can also do something fancy magical, such as Thunderpaw's Blade of Light, or perhaps a mage conjuring a bow and shooting frost arrows or something. That said, the situation with the book is more complicated than just so and im not telling you what that means.
And why yes the Greatsword was specifically designed with Nos in mind. Dont get me wrong, though, its quite good on anyone - hell, it'd be quite good on Thunderpaw aswell because of his guaranteed crit on entering combat, or Savannah for her guaranteed crit on backstabbing. Ofcourse thats not exactly a long term stategy but whatever, it'd still hurt.
Also when did i ever say you cant have several bonuses to a particular stat? Because if i did that rule is now revoked. Players are still prevented from stacking several bonuses of +2 to hitting things with swords, as an example, though.
Also why yes you are totally allowed to powergame, as long as you dont let it take absolute priority. I'd still consider the roleplaying part vastly superior but thats no excuse to not pay any attention to fancy mechanics.
No special ability is based off of either strength, speed or affinity. They ALWAYS use your highest roll (excluding specific bonuses - Savannah's Growth bonus doesnt apply to her Absolute Zero, for instance). The idea is say, that a strength character can also do something fancy magical, such as Thunderpaw's Blade of Light, or perhaps a mage conjuring a bow and shooting frost arrows or something. That said, the situation with the book is more complicated than just so and im not telling you what that means.
And why yes the Greatsword was specifically designed with Nos in mind. Dont get me wrong, though, its quite good on anyone - hell, it'd be quite good on Thunderpaw aswell because of his guaranteed crit on entering combat, or Savannah for her guaranteed crit on backstabbing. Ofcourse thats not exactly a long term stategy but whatever, it'd still hurt.
Also when did i ever say you cant have several bonuses to a particular stat? Because if i did that rule is now revoked. Players are still prevented from stacking several bonuses of +2 to hitting things with swords, as an example, though.
Also why yes you are totally allowed to powergame, as long as you dont let it take absolute priority. I'd still consider the roleplaying part vastly superior but thats no excuse to not pay any attention to fancy mechanics.