We chat about videogames and videogame accessories.

Poll: Videogames or videogame accesories?
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vidgajames
85.53%
65 85.53%
accesories
14.47%
11 14.47%
Total 76 vote(s) 100%
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We chat about videogames and videogame accessories.
RE: We chat about videogames and videogame accessories.
(09-16-2013, 01:59 AM)Superfrequency Wrote: »I do think people should be locked out of significant portions of a game's content if they cannot complete it. It's a game. That's the point. It's supposed to be a challenge. If you can't complete the game, then you can't complete the game. You don't succeed at everything in life. You're not entitled to see everything in a game just because you paid for it. Games are interactive experiences that are dependent on player input to function. If all you want to do is be told a story, there are other art forms that cater to that, and plenty of footage online of other people playing through a game. The purpose of a game is not to ensure every player sees everything in it, and it never has been.
I'm not talking about having 100% of the content be freely available (although I think it should be an option through means like codes or whatnot since sometimes people just want to see the stuff and don't want to troll youtube in hopes they haven't been taken down by copyright violation but this is another story). But does it actually make the game better if you can't get to most of it if you aren't skilled or experienced enough or aren't in the right mindset? I mean, maybe for you you want that risk always there, but that's why you could play the game with all that stuff turned off (which I agree should definitely be an option). But by not having that option there, the games are definitively much worse for many people who can't get by those walls. And if it's worse for them and not better for people like you, what's the point? How is this a better outcome?
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