RE: We chat about videogames and videogame accessories.
09-09-2013, 09:10 PM
(This post was last modified: 09-09-2013, 09:11 PM by Romythered.)
also I can tell you exactly why Capcom kept making X games after x4
the answer is:
X5 was supposed to be the end of the X series.
flat-out. I don't understand what's with the terrible stage design in it, but when zero got his body blown up and shit at the end, that was supposed to be the chronological jump to MMZ.
MMZ1 was supposed to start the new series of megaman focusing on zero, who wakes up after being suspended in the same torso-only state for some few centuries or so. that's why he looks that way at the start of MMZ.
but people wanted more megaman x! and so capcom said fuck your story inafune and made X6 and fucked both series, so MMZ2 had to retcon some shit
honestly MMZ5 isn't as bad as the 3 after it. I'd rather play 5 than 6 any day.
and yeah it's 6 that's considered the worst in the series because it's full of bugs.
it's the only game in the series where you can straight up trap yourself in a no-way out part of a level and have to lose all your lives and game over to get out.
some examples of the impossible obstacles:
the leap of faith in Gate's Stage 2. have fun with that
You can get stuck in any of the nightmare areas if you're not careful. literally any.
I've done it, it's a bitch
basically what happens is if you go to the stages in the wrong order, you get screwed because you're missing an item you need
normally you can go to any stage and get through it. not X6.
at least you don't almost need the shadow armor like you need the gaea armor from x5 but... bleh