Glorified Mercenaries: The Rebootening

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Glorified Mercenaries: The Rebootening
RE: Glorified Mercenaries (Game Start!) [LWRPG]
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[Image: e837gm.png]

Bart's careful aim is spoiled by jittery hands, and his shot flies right over the dregs and into the tree at B10. It erupts into flame, undeterred by the relatively low power of the sprinklers.

Kairui's Cone of Light, however, manages to blast the dregs full-force! They, and the area around them, seem to dry out considerably from the energy now hanging around the area. The puddle that was previously itself a slime remains as thick and fluid as before...

Naisse's shot juuuust grazes dreg number 2, chipping away a tiny bit of the layer of dried mud, but not doing any actually meaningful harm to the thing. The bullet lodges in the mud behind its intended target, where it very slowly sinks.

ENEMY TURN
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Dreg #2 quickly dashes through its fallen ally, absorbing it into its mass. Easily doubling in size, it proceeds to slam into Albert!

Dreg #3, unable to find an easily-accessible source of mud, swiftly skirts the thorns and regroups.

The other dregs approach the party, taking care not to get too close to the flaming tree.

The thorn bush near the tree has caught fire.

[Image: mr6ckz.png]

Recap
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Messages In This Thread
RE: GM OP - by SleepingOrange - 02-02-2014, 07:11 AM
RE: Glorified Mercenaries (Game Start!) [LWRPG] - by MaxieSatan - 07-30-2013, 04:37 AM