RE: We chat about videogames and videogame accessories.
07-27-2013, 02:58 AM
One of the issues with web videos is that somewhere between compression and being clamped down to a framerate (YouTube maximum is 30fps), it does make that kind of thing hard to spot.
Oh, and one of the things I just love about 2D video games is when they really are animated with the 60fps capabilities in mind. It’s not that the animated sprites themselves necessarily have that many unique frames (that’s very rare) so much as how it looks when they’re fine-tuned so that it clearly has a 60fps, or at least 30fps fastest-common-framerate, combined with the more physics-like motions that move things around at that rate. It may sound contrary to whatever I just said about reaction speed (that only concerns what we perceive as instantaneous, discrete actions), but you can definitely tell when something is moving that smoothly on the screen (really, it’s the stuttering when it fails that we notice). There’s something magical about seeing something animated that fluidly (or vibratory, or spasmodic, as the case may be) while retaining the Fingerspitzengefühl of good 2D animation.
Oh, and one of the things I just love about 2D video games is when they really are animated with the 60fps capabilities in mind. It’s not that the animated sprites themselves necessarily have that many unique frames (that’s very rare) so much as how it looks when they’re fine-tuned so that it clearly has a 60fps, or at least 30fps fastest-common-framerate, combined with the more physics-like motions that move things around at that rate. It may sound contrary to whatever I just said about reaction speed (that only concerns what we perceive as instantaneous, discrete actions), but you can definitely tell when something is moving that smoothly on the screen (really, it’s the stuttering when it fails that we notice). There’s something magical about seeing something animated that fluidly (or vibratory, or spasmodic, as the case may be) while retaining the Fingerspitzengefühl of good 2D animation.
sea had swallowed all. A lazy curtain of dust was wafting out to sea