RE: Glorified Mercenaries (Game Start!) [LWRPG]
07-24-2013, 10:08 PM
(This post was last modified: 07-24-2013, 10:10 PM by MaxieSatan.)
Sylvain leads you to the other end, grumbling slightly as he pushes the rotating walls out of your way. After a couple minutes, you end up at the exit, and he opens the door.
Once again, you enter an outdoor area, but this one is considerably different from the idyllic garden - there's no animals to be heard of, the plants are mostly brambles and warped, long-dead trees, and several patches of mud are spread throughout the grass - generally, it seems designed to be a lot more gloomy and desolate. As the door closes behind the last of you, Sylvain once again moves to the side, announcing "Trial three. Combat."
Once again, you enter an outdoor area, but this one is considerably different from the idyllic garden - there's no animals to be heard of, the plants are mostly brambles and warped, long-dead trees, and several patches of mud are spread throughout the grass - generally, it seems designed to be a lot more gloomy and desolate. As the door closes behind the last of you, Sylvain once again moves to the side, announcing "Trial three. Combat."