Black Zenith [Adventure RPG / Chapter Four: Fires of Heaven]

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Black Zenith [Adventure RPG / Chapter Four: Fires of Heaven]
RE: Black Zenith [Adventure RPG / Chapter Three: Forgotten Whispers]
[Image: darksun1.png]




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(07-09-2013, 09:21 PM)ICantGiveCredit Wrote: »Watson is shocked by the bite. He suddenly finds himself grabbing at his shoulders and shivering. His teeth begin to chatter as he looks at the rest of his teammates. Watson feels numb.

"Brrr!!! C-c-curse this c-c-cold!!" Watson says, while rubbing his hands together. He rubs the frostbitten area of his body. That's a pretty large chunk taken out.

Watson shakily grabs a wine bottle from his hat and purposely drops it to the floor. The group hears a bell sounding. Bohw, Watson, Mayor, Nos and Myra are enveloped in a wine-coloured aura as Fine Wine takes effect. He doesn't notice the intoxicating effect even though it affects him on account of feeling cold as hell.

Watson makes a grab for the Runespear that he had dropped on the ground alongside the Greatsword. "Thank g-goodness I didn't ffforget this!" Watson speaks between clattering teeth.

Watson ties the spear to his back for easy access. He wields the Greatsword.

As your special wine bottle shatters acoss the cavern floor and the bell tolls, your extraordinary power takes effect and completelely rejuvenates everyone present, restoring the party to full health with only the exception of Mayor (Roll 16+6-1, crit)! A total of 1890 health was restored.

You dont remember that trick being this potent before...

Hic.

(07-10-2013, 02:11 AM)SupahKiven Wrote: »"..." Savannah watches in morbid silence as the beheaded hydra neck suddenly splits into two. She mutters to herself as she wades to shore, "So this actually is hydra. That... really sucks."

Shaking herself off like a wet dog, Savannah reaches into her pants pocket and pulls out a seed. "Here we go." Gripping it lightly in her fist, Savannah reels back her arm and throws it as hard as she can, casting Parasitic Relationship when it hits the Wrathstrike.

It's then that she looks back at the rest of the hydra to find the Champion Blade still stuck in the Baleful Head. "Aww man."

The seed takes hold as bloodsucking vines erupts from where the seed landed on the side of its long neck. It deals 173 damage and quickly grows in size! (Roll 15+8) It definitely doesnt seem happy about it. In fact, the head swings about, glaring at you with an intrinsic, calculated hatred that you find disturbing. It readies itself to for a massive attack!

(07-13-2013, 02:50 PM)Dais Wrote: »Nos catches sight of the monster growing a new head, and it consumes his attention.

"Hahaha! Wow! Wow! This thing can DO that!? I gotta get it as a pet! Think of all the neat tricks I could teach it... and if I'm ever hungry I could just slice off a spare head! Heehee. Heck, a guy could probably sell bulk meat like that for a tidy sum..." Nos shrugs, and leaps at the Wrathful Head to deliver a hammering.

You are about to pound the wrathful head into the ground, but then it pounds you into the ground first as it simultaneously tries to bite you in two! It only succeeds in leaving a few scrapes on you for 158 damage before it retreats. It did manage to ruin your attack, though (Hit 12-4 Vs Defense 9).

(07-13-2013, 05:26 PM)MasterBlade Wrote: »Thunderpaw will jump between heads, making sure they stay down. These hydras have a tendancy of being extremely bothersome.

You start up your very own game of Whack-A-Hydra! You deliver a resounding whack to the baleful heads face, dealing 195 damage! The increasingly beaten up ahead refuses to admit defeat and stubbornly lunges for Bohw again! Furtunately, though your blow seems to have done little to actually keep it down, it does appear that you ruined its aim, allowing the time Bohw to roll out of its lunge. (roll 8+5)

Little hint, the heads can only be slain for good with decapitation, and well that has its own undesirable by-effect. That doesnt mean that attacking the weakened ones isnt worth your time though, i guess.

(07-18-2013, 10:02 AM)BlazerC Wrote: »
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Mayor is getting a bit fed up of being pummeled and burned by his allies of all things, but he continues to be Selfless and staying right in the middle of the fight. He straightens his fighting pose as his armor begins to shine, the golem's warped and dented body begins to slowly bend back into shape, mending the damage done.

Bohw meanwhile can't make heads or tails of the situation, even the howling voices seem to of been droned out from complete disorientation she is in. Instead she relies on her survival instincts and she gets out of the way of fire, grabbing her bow and charging up the magic inside it.

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Mayor continues his stalwart-ness! His offense is only penalized slightly, landing at 72 Power (roll 16).

As you dodge the attack of the massive Baleful Head that seems to hate you so much, you draw on the inherent magic in your new bow. Magical energy coalesces into a multitude of magical arrows, drawing the bowstring taut with barely-restrained energy. You know that you could deliver an entire volley's worth of arrows all by yourself, but do you focus the arrows on one or two specific targets, or do you fire at everything within range?

---

The Malvolent head stares at Myra, then opens its maw and releases concentrated shockwaves in Myra's general direction, knocking her about in the air! The pure force behind deals 193 damage to her!

Mael strides up to the Wrathstrike heads neck, thrusting his sword forwards in a powerful stab, taking it full in the throat for 540 damage! (roll 8+5, crit)


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Messages In This Thread
RE: Black Zenith [Adventure RPG / Chapter Three: Forgotten Whispers] - by chimericWilder - 07-20-2013, 02:52 PM