RE: Glorified Mercenaries (Game Start!) [LWRPG]
07-05-2013, 01:29 AM
(This post was last modified: 07-05-2013, 01:31 AM by MaxieSatan.)
The door opens up into a dimly-lit and unfurnished hallway; ahead, it forks into three paths, one leading straight forward and the other two at ninety degree angles. As you approach the intersection, you can see that there are several similar forks in any direction; it would appear that you've entered a maze.
Once every one of you has passed through it, the door slams shut behind you and you can hear the click of a lock. Seems there's no turning back, now. Sylvain stands to the side, flush against a wall. "Trial two. Find the exit. There may be traps. Begin."
Once every one of you has passed through it, the door slams shut behind you and you can hear the click of a lock. Seems there's no turning back, now. Sylvain stands to the side, flush against a wall. "Trial two. Find the exit. There may be traps. Begin."