RE: We chat about videogames and videogame accessories.
07-04-2013, 09:56 PM
(This post was last modified: 07-04-2013, 09:57 PM by weirdee.)
all i really know about this is that skyrim's voice acting really cut down on the amount of possible dialogue for npcs leading to a less varied experience and certain memes related to people saying the same thing whenever you got within hearing distance, which arguably is less immersive than no voice acting at all, in the same way that character models aren't exactly rigged with realistic movement in most games which makes it more jarring than stylized movement
in addition it hurts modded quests because they seem really empty without any voice acting in them by comparison, since there's nothing to fill in the auditory space left behind
i'd rather have more content than voices for every line in the game (to a certain point)
in addition it hurts modded quests because they seem really empty without any voice acting in them by comparison, since there's nothing to fill in the auditory space left behind
i'd rather have more content than voices for every line in the game (to a certain point)