-=- Crooks Hollow III Mafia -=- Day Five? (3/21)

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-=- Crooks Hollow III Mafia -=- Day Five? (3/21)
RE: -=- Crooks Hollow III Mafia -=- Day Five (7/21)
Well I hardly would think it would be much fun to introduce new players on the very last day.

So dini, looks like the question is how we want to end this game.

I highly doubt we'll manage a vote on an active player, so that leaves us with a few possibilities:

1) lynch a random inactive
2) shoot an inactive and lynch one
3) shoot a living player and no lynch(could no longer out vote inactives)

I still really don't like acio being secretive at this stage in the game. I feel it is unreasonable at this point. I'd like to pressure him about it.

I'm going to continue to opperate off of the assumptions I've had all game. You are town because of actions, cb is town because of likely mechanics. Which means that out of the active acio and the inactive remaining, there are either 3 scum or (if acio isn't lying) 2 scum and 1 survivor.

If we are at lylo then if we mis-lynch we lose.
At seven players, a 4:3 town scum ratio means an instant loss for the town.
A 5:2 ratio means survival until the next day with a 3:2 ratio the next day (not a lylo senario)

So there has to be three living scum remaining.

I kind of doubt that they are all among the inactive crowd.


Messages In This Thread
grrr - by AgentBlue - 06-13-2013, 02:20 AM
RE: -=- Crooks Hollow III Mafia -=- Day Five (7/21) - by btp - 06-27-2013, 02:11 AM