RE: Glorified Mercenaries: The Rebootening: Part I: SIGNUPS Harder [LWRPG]
06-18-2013, 07:12 AM
(This post was last modified: 06-18-2013, 08:17 AM by Nopad.)
gonna post my character i made months ago and then read the information to make it actually fit in the world
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SpoilerPlayer: Nopad
Name: Cherry Headlights
Description:
A b-baller at heart, Cherry yearns to improve her slams enough to make it pro. She is never seen
without her mixed-range weapon, a trusty b-ball. (This is partly thanks to an enchantment that causes the ball to return to her even after a bad toss. Not exactly tournament-legal, but watchu gonna do?)
In her downtime, Cherry has also developed a repertoire of jams, which she uses as an amateur disk jockey. She carries these around in her combination satchel/turntable, sorta like the combination boom box/paint can WIllow Smith uses in her video for “Whip My Hair”, only it’s a turntable instead of a boom box, and instead of paint it stores adventurin’ materials, including her b-ball, jacket, first-aid kit, i don’t know twine? etc. If turn tables don’t exist in this time period then this one runs on magic.
Moatin, 6'6", suprisingly slim build. Cherry has bright red skin and pink, voluminous hair, which is a reasonable thing for people in this world to look like. She wears a jersey and shorts and nice kicks, which leave her movement unrestricted but provide little in the way of protection.
After a falling-out with her family over things like “jobs” and “fucking doing something with your life”, Cherry has turned to the Adventurers Guild to prove her mettle. And also for money.
Strength: 4
Intelligence: 2
Cunning: 5
Luck: 3
Bravery: 1
Armor: 0
Shield: 0 (fuck it)
Power: 4
Initiative: 7
Movement: 9
Accuracy: 3
Defense: 16
Current Resolve: 16
Damage Reduction: 0
= Skills =
Slams (+1) Through years of b-ball training, Cherry has gained coordination and basic knowledge of the body.
Jams (+1) Cherry is quite familiar with a variety of music.
Throwing Small Objects, Especially Roundish Rubbery Ones (+3) B-ball is a way of life.
Inspiring Music That You Play in The Climactic Scene Of The Movie Where There’s Like One Second Left On The Clock (+3) Gives the party +1 to hit rolls for some turns or something that’s fair. Needs a playable music thing to work.
DUNKS (+5) Aw shitt! Cherry launches into the air, slamming her b-ball hard. Of course, this can only be used with a b-ball, and on something initially with a height advantage on Cherry. No point in dunking without some sweet air, after all.
= Attacks =
Base Precision
Base Damage
Features
Description
Jumper
2
1
Ranged
Cherry jumps and throws her b-ball at a distance.
Chest Pass
1
3
Reach 2
Cherry throws her b-ball at a nearby enemy with both hands.
MUZAK
1
2
Splash (Long Cone)
Cherry lays down some nasty beats to demoralize the enemy.
C’mon and Slam
1
1
Cannot Miss, Push Target 3
Step the fuck off!
= Heals =
Base Heal
Features
Welcome to the Jam
3
Splash (Wide Cone)
Pump it up with inspirational tunes.
Sports Medicine
6
An ace bandage can go quite far.
Name: Cherry Headlights
Description:
A b-baller at heart, Cherry yearns to improve her slams enough to make it pro. She is never seen
without her mixed-range weapon, a trusty b-ball. (This is partly thanks to an enchantment that causes the ball to return to her even after a bad toss. Not exactly tournament-legal, but watchu gonna do?)
In her downtime, Cherry has also developed a repertoire of jams, which she uses as an amateur disk jockey. She carries these around in her combination satchel/turntable, sorta like the combination boom box/paint can WIllow Smith uses in her video for “Whip My Hair”, only it’s a turntable instead of a boom box, and instead of paint it stores adventurin’ materials, including her b-ball, jacket, first-aid kit, i don’t know twine? etc. If turn tables don’t exist in this time period then this one runs on magic.
Moatin, 6'6", suprisingly slim build. Cherry has bright red skin and pink, voluminous hair, which is a reasonable thing for people in this world to look like. She wears a jersey and shorts and nice kicks, which leave her movement unrestricted but provide little in the way of protection.
After a falling-out with her family over things like “jobs” and “fucking doing something with your life”, Cherry has turned to the Adventurers Guild to prove her mettle. And also for money.
Strength: 4
Intelligence: 2
Cunning: 5
Luck: 3
Bravery: 1
Armor: 0
Shield: 0 (fuck it)
Power: 4
Initiative: 7
Movement: 9
Accuracy: 3
Defense: 16
Current Resolve: 16
Damage Reduction: 0
= Skills =
Slams (+1) Through years of b-ball training, Cherry has gained coordination and basic knowledge of the body.
Jams (+1) Cherry is quite familiar with a variety of music.
Throwing Small Objects, Especially Roundish Rubbery Ones (+3) B-ball is a way of life.
Inspiring Music That You Play in The Climactic Scene Of The Movie Where There’s Like One Second Left On The Clock (+3) Gives the party +1 to hit rolls for some turns or something that’s fair. Needs a playable music thing to work.
DUNKS (+5) Aw shitt! Cherry launches into the air, slamming her b-ball hard. Of course, this can only be used with a b-ball, and on something initially with a height advantage on Cherry. No point in dunking without some sweet air, after all.
= Attacks =
Base Precision
Base Damage
Features
Description
Jumper
2
1
Ranged
Cherry jumps and throws her b-ball at a distance.
Chest Pass
1
3
Reach 2
Cherry throws her b-ball at a nearby enemy with both hands.
MUZAK
1
2
Splash (Long Cone)
Cherry lays down some nasty beats to demoralize the enemy.
C’mon and Slam
1
1
Cannot Miss, Push Target 3
Step the fuck off!
= Heals =
Base Heal
Features
Welcome to the Jam
3
Splash (Wide Cone)
Pump it up with inspirational tunes.
Sports Medicine
6
An ace bandage can go quite far.