RE: Glorified Mercenaries: The Rebootening: Part I: SIGNUPS Harder [LWRPG]
06-17-2013, 06:10 PM
(This post was last modified: 06-19-2013, 05:45 AM by VerifiedNutcase.)
All the yes. I'm in.
E: This is what I've got so far. It's been forever since I actually built a character so feedback is rather welcome.![Melonspa Melonspa](https://eagle-time.org/images/smilies/melonspa.png)
E: This is what I've got so far. It's been forever since I actually built a character so feedback is rather welcome.
![Melonspa Melonspa](https://eagle-time.org/images/smilies/melonspa.png)
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Spoiler
Name: Bartholomew Whose
Gender: Male
Race: Demon - Keshad - Despair
Religion: None. Has respect for the Gods but does not worship them.
Appearance
Backstory
Attributes
Strength: 2
Intelligence: 5
Cunning: 2
Luck: 5
Bravery: 1
Gear
Silken Trousers (clothing)
Scalpel (tiny blade weapon)
Skills
On Call (general): +1 bonus to adjacent allies' Bravery
I Have No Idea What I'm Doing (general): +1 bonus to magic
Healer (specific): +3 bonus to Life magic.
Halp (specific): +3 bonus to a single allies' Defence when said ally is directly between Bart and an enemy.
Grip of Life (signature): Through physical contact, prevents a target from falling below 1 resolve provided that the amount of damage the target has taken during the round isn't more than half their resolve at the beginning of the round. Cannot be used on self.
Combat
Power: 5
Initiative: 7
Movement: 4
Accuracy: 5
Defence: 16
Damage Reduction: 0
Attacks
Shank
Precision (mod): 1 (6)
Damage (mod): 5 (10)
Features: Single Target
Water Blast (Water)
Precision (mod): 1 (6)
Damage: 0 (5)
Features: Single Target, Push Target (5)
Embers (Fire)
Precision (mod): 1 (6)
Damage (mod): 2 (7)
Features: Single Target, Ranged
Spore (Life)
Precision (mod): 0 (5)
Damage (mod): 1 (6)
Features: Single Target, Debuff (-3 Accuracy), Debuff (-2 Power)
Heals
Soothing Surge (Life)
Restoration: 6
Features: Single Target
Triage (Life)
Restoration: 4
Features: Cleave
Name: Bartholomew Whose
Gender: Male
Race: Demon - Keshad - Despair
Religion: None. Has respect for the Gods but does not worship them.
Appearance
Show Content
SpoilerBart looks like a Celarúi at first glance, and is often mistaken as such, but his unnaturally colourful plumage and the row of five horns leading down the back of his head and neck give him away. That and the colouration of his feathers shift on a day-to-day basis. Oddly enough, people just don't seem to notice...
He stands at four feet and two inches and enjoys wearing very light clothing, preferring to leave his torso bare (if it can be called that when covered in feathers).
He stands at four feet and two inches and enjoys wearing very light clothing, preferring to leave his torso bare (if it can be called that when covered in feathers).
Backstory
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SpoilerDuring the war, Bart employed himself as a Medic. While certainly a noble pursuit, he was driven purely by selfish reasons; all the wounded, the dying, provided a veritable banquet of Despair for him to feed on.
Although those times have passed, he continues with the profession as there is no lack of Despair in the injured and sick. Not as much as before... but enough to satisfy without resorting to 'questionable behaviour'.
Although those times have passed, he continues with the profession as there is no lack of Despair in the injured and sick. Not as much as before... but enough to satisfy without resorting to 'questionable behaviour'.
Attributes
Strength: 2
Intelligence: 5
Cunning: 2
Luck: 5
Bravery: 1
Gear
Silken Trousers (clothing)
Scalpel (tiny blade weapon)
Skills
On Call (general): +1 bonus to adjacent allies' Bravery
I Have No Idea What I'm Doing (general): +1 bonus to magic
Healer (specific): +3 bonus to Life magic.
Halp (specific): +3 bonus to a single allies' Defence when said ally is directly between Bart and an enemy.
Grip of Life (signature): Through physical contact, prevents a target from falling below 1 resolve provided that the amount of damage the target has taken during the round isn't more than half their resolve at the beginning of the round. Cannot be used on self.
Combat
Power: 5
Initiative: 7
Movement: 4
Accuracy: 5
Defence: 16
Damage Reduction: 0
Attacks
Shank
Precision (mod): 1 (6)
Damage (mod): 5 (10)
Features: Single Target
Water Blast (Water)
Precision (mod): 1 (6)
Damage: 0 (5)
Features: Single Target, Push Target (5)
Embers (Fire)
Precision (mod): 1 (6)
Damage (mod): 2 (7)
Features: Single Target, Ranged
Spore (Life)
Precision (mod): 0 (5)
Damage (mod): 1 (6)
Features: Single Target, Debuff (-3 Accuracy), Debuff (-2 Power)
Heals
Soothing Surge (Life)
Restoration: 6
Features: Single Target
Triage (Life)
Restoration: 4
Features: Cleave