RE: Black Zenith [Adventure RPG / Chapter Three: Forgotten Whispers]
06-15-2013, 10:38 AM
Its a lot of rubble, and clearing it all would probably take hours, assuming you had help. Fortunately you only need to find the third pillar, as Savannah asked you to. You search around for a bit, finding something you think might resemble the other two pillars and get started clearing things off of it to get a better look. Yep, it matches the other two.
Now that you're down here, you quickly find the thing Myra saw by glancing around. You spot a lone golden diadem sitting on a rock outcropping that might once have been a chair. Unlikely everything else in here, it is strangely untouched by time and the gold is still lustrous. It is inset with a ruby formed in a double oval. It definitely looks valuable.
Diadem of the Guardian Council
Allows you to purge all magic from yourself, both good and bad. This has a long cooldown.
(06-14-2013, 09:39 PM)SupahKiven Wrote: »"One... two." Savannah counts off the pillars. "Now where's three..." She looks around, following the rectangle's aim up to Myra. "Huh..." She pokes it with her Champion Blade before turning to the rubble. "Watson, help me move this, would ya?" Savannah starts pushing the rubble aside, looking for the 'gold thing' the bird girl mentioned.
Now that you're down here, you quickly find the thing Myra saw by glancing around. You spot a lone golden diadem sitting on a rock outcropping that might once have been a chair. Unlikely everything else in here, it is strangely untouched by time and the gold is still lustrous. It is inset with a ruby formed in a double oval. It definitely looks valuable.
Diadem of the Guardian Council
Allows you to purge all magic from yourself, both good and bad. This has a long cooldown.