RE: -=- Crooks Hollow III Mafia -=- Day Four (13?/21)
06-05-2013, 12:07 PM
hmmm...
so, worst case scenario. Lets say tomorrow scum gets two kills, which then offs 3 players, and then scoffles takes out acio and acio is town.
Town loses 4 players, scum loses 1.
Which puts us at 9 total players, with probably only 1 scum remaining (and maybe 1 third party). (8 to 1)
(For this I am assuming 4 scum players, including granolaman)
The above situation isn't terrible, especially when coupled with the less terrible senario
We lose 1-2 town tonight, Scoffles shoots acio and dies, and then acio is either confirmed scum or town.
Which would mean 10 players alive, 2 scum remaining and one player who is confirmed scum/town.
The other option is that we kill scoffles now, which worst case leaves us with the first scenario above, but with no deceased scum (if he is town) or a better ratio of 9 to 1 in terms of live town to scum.
so, worst case scenario. Lets say tomorrow scum gets two kills, which then offs 3 players, and then scoffles takes out acio and acio is town.
Town loses 4 players, scum loses 1.
Which puts us at 9 total players, with probably only 1 scum remaining (and maybe 1 third party). (8 to 1)
(For this I am assuming 4 scum players, including granolaman)
The above situation isn't terrible, especially when coupled with the less terrible senario
We lose 1-2 town tonight, Scoffles shoots acio and dies, and then acio is either confirmed scum or town.
Which would mean 10 players alive, 2 scum remaining and one player who is confirmed scum/town.
The other option is that we kill scoffles now, which worst case leaves us with the first scenario above, but with no deceased scum (if he is town) or a better ratio of 9 to 1 in terms of live town to scum.