RE: We chat about videogames and videogame accessories.
05-31-2013, 09:39 PM
For fuck's sake, people really don't seem to understand what causes something to be immersive, do they?
It's not about fucking force feedback, it's about the quality and depth of the setting and maybe the graphics as an extension of that, thought not necessarily.
Not everything has to be immersive anyway! Some genres and games are just less suited for it. Immersion is probably the least of my concerns in pretty much any game but I guess what do I know, what with my desire for silly outdated concepts like gameplay. Then again, I tend to find devices intended to enhance my immersion (e.g. Silent Protagonists) only distract me, so maybe I'm a bad example.
It's not about fucking force feedback, it's about the quality and depth of the setting and maybe the graphics as an extension of that, thought not necessarily.
Not everything has to be immersive anyway! Some genres and games are just less suited for it. Immersion is probably the least of my concerns in pretty much any game but I guess what do I know, what with my desire for silly outdated concepts like gameplay. Then again, I tend to find devices intended to enhance my immersion (e.g. Silent Protagonists) only distract me, so maybe I'm a bad example.