RE: Aluudon [DF]
05-16-2013, 05:43 AM
(This post was last modified: 05-17-2013, 03:16 AM by thriggle.)
Thriggle's Log: 4th Galena, Late Summer - Get a job!
Thriggle's Log: 5th Limestone, Early Autumn - Miscellaneous Improvements
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Spoiler
With four new bodies willing to work for the security of our ducklings, it's important that jobs get assigned quickly and intelligently.
We haven't struck any metal ores yet, but it's clear that we'll need high quality weapon traps to keep out the buzzards, and weapons and armor for Leafsword to fend off the bug people. Fortunately, I had the foresight of bringing some bituminous coal, cassiterite, and malachite from the mountainhomes. I assigned Some Donkus to make coke from the bituminous coal and to make bronze from the cassiterite and malachite.
I set Gnauga to cutting and setting a few gems, to let him get settled in, but then I turned his attentions toward creating a bronze set of armor for Leafsword.
The other two I put to work constructing stone blocks and building walls so that our entryway becomes more defensible
Everyone has something to do!
With four new bodies willing to work for the security of our ducklings, it's important that jobs get assigned quickly and intelligently.
We haven't struck any metal ores yet, but it's clear that we'll need high quality weapon traps to keep out the buzzards, and weapons and armor for Leafsword to fend off the bug people. Fortunately, I had the foresight of bringing some bituminous coal, cassiterite, and malachite from the mountainhomes. I assigned Some Donkus to make coke from the bituminous coal and to make bronze from the cassiterite and malachite.
I set Gnauga to cutting and setting a few gems, to let him get settled in, but then I turned his attentions toward creating a bronze set of armor for Leafsword.
The other two I put to work constructing stone blocks and building walls so that our entryway becomes more defensible
Everyone has something to do!
Show Content
Spoiler
Thriggle's Log: 5th Limestone, Early Autumn - Miscellaneous Improvements
Show Content
Spoiler
Wow, summer just flew by!
Lots of progress to report, diary.
First of all, Operation Bathwater is drawing to its conclusion. Masterblade carved some fortifications into the side of the sewer wall and discovered damp clay loam on the other side. All we need to do is break through the wall and we should have plenty of water safely attainable from inside the outpost.
Tripps is currently taking a break from felling trees and carving beds to set up a sort of drawbridge which we can use to stem the flow of water, just in case. Palamedes' mechanisms will prove invaluable for the final product.
As part of Project Duckling Defense, our entryway is now considerably more secure.
Walls encircle most of the entrance area, cutting it off from the East and shunting north/south traffic through some bronze weapon traps. Our war dogs guard the way from the West, which we've otherwise left open for caravans. A drawbridge would be a good addition to our Western gate, so we can lock down in case of attack.
We are still not 100% safe from those dastardly buzzards yet, due to the lack of a ceiling. I hope we can floor it off entirely from the upper story and post some marksdwarves on the roof.
Speaking of marksdwarves, Schazer seems to be enjoying herself.
She discovered an entire flock of giant cockatiels!
We should have plenty of meat to sustain ourselves now.
But just in case, I've ordered a few enhancements to Operation Outmart-A-Tortoise:
Should anything manage to get past the cage traps, it will also have to get past some cunningly concealed serrated bronze blades!
And as an unplanned but welcome enhancement to our security, the war bitch Leo gave birth to puppies today! These little pups will surely grow be sturdy defenders of our home.
I have a feeling that nothing can possibly go badly for us from here on out!
Wow, summer just flew by!
Lots of progress to report, diary.
First of all, Operation Bathwater is drawing to its conclusion. Masterblade carved some fortifications into the side of the sewer wall and discovered damp clay loam on the other side. All we need to do is break through the wall and we should have plenty of water safely attainable from inside the outpost.
Tripps is currently taking a break from felling trees and carving beds to set up a sort of drawbridge which we can use to stem the flow of water, just in case. Palamedes' mechanisms will prove invaluable for the final product.
As part of Project Duckling Defense, our entryway is now considerably more secure.
Walls encircle most of the entrance area, cutting it off from the East and shunting north/south traffic through some bronze weapon traps. Our war dogs guard the way from the West, which we've otherwise left open for caravans. A drawbridge would be a good addition to our Western gate, so we can lock down in case of attack.
We are still not 100% safe from those dastardly buzzards yet, due to the lack of a ceiling. I hope we can floor it off entirely from the upper story and post some marksdwarves on the roof.
Speaking of marksdwarves, Schazer seems to be enjoying herself.
She discovered an entire flock of giant cockatiels!
We should have plenty of meat to sustain ourselves now.
But just in case, I've ordered a few enhancements to Operation Outmart-A-Tortoise:
Should anything manage to get past the cage traps, it will also have to get past some cunningly concealed serrated bronze blades!
And as an unplanned but welcome enhancement to our security, the war bitch Leo gave birth to puppies today! These little pups will surely grow be sturdy defenders of our home.
I have a feeling that nothing can possibly go badly for us from here on out!