RE: We chat about videogames and videogame accessories.
05-16-2013, 03:54 AM
(This post was last modified: 05-16-2013, 03:55 AM by Mehgamehn.)
And I would be perfectly fine with that (EDIT: The redesigning a third of the game bit)
I'm pretty okay with the idea that you need to collect money in a game with at least a secondary focus on treasure hunting, which is the main purpose of the Tingle Fuckyou Quest, but there's literally nothing non-tedious about the whole thing and really drags down the game. When a map leads to another map, its not called fun, its called National Treasure.
A part of that tediousness could have been alleviated simply with the inclusion of a BANK though, with some item incentive to keep some Rupees in there long-term, so that a player who blew all his coin on gardening everything in sight has some kicked back so he don't gotta flip every couch in Ocean Hyrule to pay the bastard. That actually isn't my experience, I'm a serial money hoarder, but I'm not everybody.
I'm pretty okay with the idea that you need to collect money in a game with at least a secondary focus on treasure hunting, which is the main purpose of the Tingle Fuckyou Quest, but there's literally nothing non-tedious about the whole thing and really drags down the game. When a map leads to another map, its not called fun, its called National Treasure.
A part of that tediousness could have been alleviated simply with the inclusion of a BANK though, with some item incentive to keep some Rupees in there long-term, so that a player who blew all his coin on gardening everything in sight has some kicked back so he don't gotta flip every couch in Ocean Hyrule to pay the bastard. That actually isn't my experience, I'm a serial money hoarder, but I'm not everybody.