The Grand Battle II! [Happy End!]

The Grand Battle II! [Happy End!]
Re: The Grand Battle II! [Round 2: Destructo World!]
Originally posted on MSPA by snoomanwaff.

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Vyrm'n sprang forward and inadverdently pulled a second tripwire, which caused another pinball machine to barrel forwards and knock it into a punching bag, which caused a bucket of acid and a paint tin filled with mousetraps to fall on it. The whole stand, faceless and all, was smashed into by more pinball machines and 2-d fighter, which really fought you, forceing the faceless to fall onto the driving simulator.
Cabaret had found out while exploring the arcade for the first time that hitting the simulators in the right place would cause the game to pause and hitting it again would unpause it, the faceless's impact caused the game to start again, the players car on all three units driving straight into another vehicle, the fronts of a truck, a bus and a minicab to crash through the wall and into the faceless launching it towards the next trap.

Cabaret stifled another giggle as he heard the tin of mousetraps fall "now to get to next stage of the plan" and jogged off towards the funhouse while leaving a trail, taking a route which led between two sets of booths (which made an alley of sorts) stopping to check a part of it which supposedly seemed clear, making note of a large sheet of clear and strong plexiglass propped up by the gaps between a pair of booths on each side which he hoped would stop atleast one or two lunges from Vyrm'n, and squeezed past making sure the trail led through the plexiglass. He then started to wonder if the bomb he'd planted would work properly.

In the 'apartment of zombies' booth thing a ticking stopped abruptly, the bomb failed.

Vyrm'n was deposited by the multitude of traps in front of the DDR machine, where a silhouette could be seen in the screens light, Vyrm'n had been shot, hit with a truck, covered in mousetraps and acid, attacked by a batting cage, pelted with skeeballs, had something stuck to it and generally thrown about and abused amoung other things, what patience it had possessed was gone. The faceless lunged and cleanly caught the figure as yet another string snapped taut and caused the door of the cage around the dance pad to swing shut.
"Get ready to dance!" an annoyingly chipper voice rang out as the music started up.
"Dance!" and the cage heated up and started to get smaller.

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Re: The Grand Battle II! [Sign-ups!] - by GBCE - 10-02-2009, 02:03 AM
Re: The Grand Battle II! [Sign-ups!] - by btp - 10-02-2009, 02:13 AM
Re: The Grand Battle II! [Sign-ups!] - by GBCE - 10-02-2009, 03:55 PM
Re: The Grand Battle II! [Sign-ups!] - by GBCE - 10-02-2009, 04:56 PM
Re: The Grand Battle II! [Sign-ups!] - by GBCE - 10-02-2009, 05:21 PM
Re: The Grand Battle II! [Sign-ups!] - by Sruixan - 10-02-2009, 05:26 PM
Re: The Grand Battle II! [Sign-ups!] - by GBCE - 10-02-2009, 05:43 PM
Re: The Grand Battle II! [Sign-ups!] - by GBCE - 10-02-2009, 05:55 PM
Re: The Grand Battle II! [Sign-ups!] - by GBCE - 10-02-2009, 06:01 PM
Re: The Grand Battle II! [Sign-ups!] - by GBCE - 10-02-2009, 06:28 PM
Re: The Grand Battle II! [Sign-ups!] - by Schazer - 10-02-2009, 07:11 PM
Re: The Grand Battle II! [Sign-ups!] - by GBCE - 10-02-2009, 07:21 PM
Re: The Grand Battle II! [Round 2: Destructo World!] - by GBCE - 10-12-2009, 12:01 PM
Re: The Grand Battle II! [Happy End!] - by GBCE - 11-17-2012, 12:21 PM