Re: The Grand Battle II! [Round 2: Destructo World!]
10-09-2009, 03:04 PM
Originally posted on MSPA by snoomanwaff.
Cabaret, former magician, picked himself of the ground and rubbed his nose. "Well this isn't where I fell over." he thought to hiself as he took in his surroundings. He near an amusement park arcade, with a low building to his right decorated with various coloured light bulbs spelling ARCADE! in most of the colors of the rainbow, some of the letters had burnt out completely and the others where looking patchy, while to his left stood a number of booths offering the various games one would play a regular amusement park, plus a few others cabaret didn't recognise. Deciding to check the ARCADE cabaret reached for the rake he had dropped, only to find it wasn't there anymore. Uttering a sigh Cabaret entered the low building...and immediately regretted it. The place was a deathtrap, almost every arcade game actually being capable of killing a man. The DDR game was in a superheated cage which seemed to get smaller as the song went on, one of the lightgun shooters (called apartment of the unliving) actually had a zombie in the booth type thing where you played it (well ex-zombie now, it got a lightgun shoved into it's head when it tried to eat him), the racer game apparently had a vehicle drive through the wall when the player collided with one head on, and that was only a few of them. Cabaret staggered out of the deathtrap and was sizeing up a shooting gallery where the prize was an inflatable tophat when he felt a presence behind him.
Cabaret, former magician, picked himself of the ground and rubbed his nose. "Well this isn't where I fell over." he thought to hiself as he took in his surroundings. He near an amusement park arcade, with a low building to his right decorated with various coloured light bulbs spelling ARCADE! in most of the colors of the rainbow, some of the letters had burnt out completely and the others where looking patchy, while to his left stood a number of booths offering the various games one would play a regular amusement park, plus a few others cabaret didn't recognise. Deciding to check the ARCADE cabaret reached for the rake he had dropped, only to find it wasn't there anymore. Uttering a sigh Cabaret entered the low building...and immediately regretted it. The place was a deathtrap, almost every arcade game actually being capable of killing a man. The DDR game was in a superheated cage which seemed to get smaller as the song went on, one of the lightgun shooters (called apartment of the unliving) actually had a zombie in the booth type thing where you played it (well ex-zombie now, it got a lightgun shoved into it's head when it tried to eat him), the racer game apparently had a vehicle drive through the wall when the player collided with one head on, and that was only a few of them. Cabaret staggered out of the deathtrap and was sizeing up a shooting gallery where the prize was an inflatable tophat when he felt a presence behind him.