Re: The Wretched Rite - Sign up today!
07-04-2011, 04:58 PM
Originally posted on MSPA by BlastYoBoots.
Username: BlastYoBoots
Name: Rachel Brooks ("Freefall")
Gender: Female
Race: Human, Superhero
Color: Indigo <#7474FF> (with <#BBBBFF> occasional, varying <#1111AA> backgrounds <#222222>)
Description: 5'7", caucasian, 17 years old, black hair (long, tied back), dark brown eyes. Thinly muscular, almost gaunt at a glance. Has large, permanent black eye on left, due to when her powers fully awakened. Currently wearing a thick brown jacket and jeans over her full-body suit.
Rather short-spoken and belligerent, she would rather solve a problem with her fists than put up with more than a minute's worth of discussion and dithering. Cold, somewhat irritated demeanor (much of it for show). Impulsive if provoked, but used to making sacrifices to survive, especially of herself. Fighting puts her in a decent mood, and flying much moreso. Hides her enjoyment outside fights, unless attempting intimidation (a favorite tactic). Has a reputation for causing collateral damage.
Additionally, she is under a sensible superhero code for a combination of legal and PR reasons, which prohibits things such as killing, ignoring civilians in danger, and swearing. (She has a tenuous relationship with that last one.)
Weapons: Super-lightweight elastic suit (full-body, neck down), used for protection when lightweight without interfering with buoyancy, and durability when fighting at high-density. Has lightweight metal alloy plating knuckles and feet, to assist/withstand her attacks. Also contains built-in team communicator (now obviously useless) and a few small packs of sealant for repairing cuts caused by bullets/knives/blades. Colored dark-blue with wide indigo stripe down center, to fit ability colors + camouflage in night sky. Round eagle emblem (team symbol) over the heart, in the same color scheme. Clothes typically worn over suit when not fighting.
Powers: Density manipulation (self)
Can manipulate her body's density at will without changing her shape, effectively increasing or decreasing her weight and durability.
Normal density: 115 lbs
At min density: ~0.05 lbs (with suit), lighter than air, exposed skin could be cut by windblown leaves
At high density: ~1,305 lbs, stone-hard (densest possible without losing mobility)
At max density: ~2,530 lbs, steel-hard, highly reduced mobility (movements 1/4 normal speed)
Stone/steel-hard states make her much more durable than an equivalent amount of stone/steel in practice, due to skin/bone elasticity, etc. Max-density, while slow, allots the largest amount of strength on her part; despite lacking the ability to provide much inertia in this state, she could (for instance) more easily bend or twist a metal beam from rest than otherwise. (Think slow but nigh-unstoppable motion.)
Low-density, while making her extremely vulnerable, allows her to float and rise in air. This is not controlled flight; direction is often dependent on wind, initial pushoff, and chosen density. Supporting objects of any real heft mid-air is out of the question.
Typical uses include:
- Jumping off the ground to ascend quickly at low-density, then descending at max-density onto a target, slamming down with legs for heavy impact.
- Fist-fighting at high-density.
- Walking through gunfire at/near max-density. (Doesn't prevent some suit damage, eyes must be shielded w/ hand.)
Increasing density is her body's instinctive response to damage. Receiving a heavy blow while "light" would cause her to quickly go heavier before the damage spread, making the hit grievous and debilitating rather than fatal. This is a temporary, involuntary response; she must be conscious to keep maintaining a state of abnormal density.
Skin and eye-whites take on light indigo colors when lighter than normal, and dark blue colors when denser. Voice depth/resonance also changes (min) somewhat (norm) between (high) states (max), when her ability is active.
Skills:
~3.5 years exp - underground boxing (bare-knuckle)
~3 months exp - team-based superheroing/crimefighting
Biography: Grew up orphaned in an urban area, troublemaker. Would often get in fights. At 14, started participating in underground boxing, and subconsciously used her undeveloped ability to help her. Received hard blow to her left eye in the fight where her powers awakened, saved her; resulting black eye has persisted, and is unhealable. Scouted by local team of teenage superheroes shortly after awakening, given hero nickname "Freefall" (goes by this exclusively). Was still acclimating to new team/lifestyle (and it to her), but greatly enjoys it; has become convinced that her life operates like a comic book, and has so far been proven right.
Ace, The Gadgeteer, Magenta, M.E.T.A.L., and Freefall make up The Eagles. From their Eagles' Nest overlooking Olive City, they have proven themselves one of the more successful (read: not bankrupt) city-based hero groups around.
Question: "Yeah, which side of your face would you least like hit? You know... for future reference."
Username: BlastYoBoots
Name: Rachel Brooks ("Freefall")
Gender: Female
Race: Human, Superhero
Color: Indigo <#7474FF> (with <#BBBBFF> occasional, varying <#1111AA> backgrounds <#222222>)
Description: 5'7", caucasian, 17 years old, black hair (long, tied back), dark brown eyes. Thinly muscular, almost gaunt at a glance. Has large, permanent black eye on left, due to when her powers fully awakened. Currently wearing a thick brown jacket and jeans over her full-body suit.
Rather short-spoken and belligerent, she would rather solve a problem with her fists than put up with more than a minute's worth of discussion and dithering. Cold, somewhat irritated demeanor (much of it for show). Impulsive if provoked, but used to making sacrifices to survive, especially of herself. Fighting puts her in a decent mood, and flying much moreso. Hides her enjoyment outside fights, unless attempting intimidation (a favorite tactic). Has a reputation for causing collateral damage.
Additionally, she is under a sensible superhero code for a combination of legal and PR reasons, which prohibits things such as killing, ignoring civilians in danger, and swearing. (She has a tenuous relationship with that last one.)
Weapons: Super-lightweight elastic suit (full-body, neck down), used for protection when lightweight without interfering with buoyancy, and durability when fighting at high-density. Has lightweight metal alloy plating knuckles and feet, to assist/withstand her attacks. Also contains built-in team communicator (now obviously useless) and a few small packs of sealant for repairing cuts caused by bullets/knives/blades. Colored dark-blue with wide indigo stripe down center, to fit ability colors + camouflage in night sky. Round eagle emblem (team symbol) over the heart, in the same color scheme. Clothes typically worn over suit when not fighting.
Powers: Density manipulation (self)
Can manipulate her body's density at will without changing her shape, effectively increasing or decreasing her weight and durability.
Normal density: 115 lbs
At min density: ~0.05 lbs (with suit), lighter than air, exposed skin could be cut by windblown leaves
At high density: ~1,305 lbs, stone-hard (densest possible without losing mobility)
At max density: ~2,530 lbs, steel-hard, highly reduced mobility (movements 1/4 normal speed)
Stone/steel-hard states make her much more durable than an equivalent amount of stone/steel in practice, due to skin/bone elasticity, etc. Max-density, while slow, allots the largest amount of strength on her part; despite lacking the ability to provide much inertia in this state, she could (for instance) more easily bend or twist a metal beam from rest than otherwise. (Think slow but nigh-unstoppable motion.)
Low-density, while making her extremely vulnerable, allows her to float and rise in air. This is not controlled flight; direction is often dependent on wind, initial pushoff, and chosen density. Supporting objects of any real heft mid-air is out of the question.
Typical uses include:
- Jumping off the ground to ascend quickly at low-density, then descending at max-density onto a target, slamming down with legs for heavy impact.
- Fist-fighting at high-density.
- Walking through gunfire at/near max-density. (Doesn't prevent some suit damage, eyes must be shielded w/ hand.)
Increasing density is her body's instinctive response to damage. Receiving a heavy blow while "light" would cause her to quickly go heavier before the damage spread, making the hit grievous and debilitating rather than fatal. This is a temporary, involuntary response; she must be conscious to keep maintaining a state of abnormal density.
Skin and eye-whites take on light indigo colors when lighter than normal, and dark blue colors when denser. Voice depth/resonance also changes (min) somewhat (norm) between (high) states (max), when her ability is active.
Skills:
~3.5 years exp - underground boxing (bare-knuckle)
~3 months exp - team-based superheroing/crimefighting
Biography: Grew up orphaned in an urban area, troublemaker. Would often get in fights. At 14, started participating in underground boxing, and subconsciously used her undeveloped ability to help her. Received hard blow to her left eye in the fight where her powers awakened, saved her; resulting black eye has persisted, and is unhealable. Scouted by local team of teenage superheroes shortly after awakening, given hero nickname "Freefall" (goes by this exclusively). Was still acclimating to new team/lifestyle (and it to her), but greatly enjoys it; has become convinced that her life operates like a comic book, and has so far been proven right.
Ace, The Gadgeteer, Magenta, M.E.T.A.L., and Freefall make up The Eagles. From their Eagles' Nest overlooking Olive City, they have proven themselves one of the more successful (read: not bankrupt) city-based hero groups around.
Question: "Yeah, which side of your face would you least like hit? You know... for future reference."