Re: The Battle Majestic (Round 1 - Bubble Universe)
01-16-2010, 12:01 PM
Originally posted on MSPA by Sruixan.
Dragon Fogel Wrote:SpoilerShowSingle biggest cause of continuity errors in Grand Battles: Losing track of where everyone and everything is.
SpoilerShow
So true. This location does serve to make that somewhat worse, since even I don't have a map to tell everybody where everything is. I only dealt with the setting and exterior, along with a vauge sense of what the whole place was about, not the detail. As with most ideas that I come up with over a late night cuppa, there wasn't too much depth, just the wacky idea, but that's not a bad thing - too many restrictions and the round would be no fun at all. I can offer concept art, which I think is a first for a Grand Battle, to help visualise what I was thinking of at the time, but everyone's perception of what's going on is bound to differ, and in the end there's not much point of getting too accurate. A rough map, however, might be nice, and if anyone makes one, then that's just a plus. The cartography is getting me tied up somewhat...
(note: of course, there has to be some kind of access to the outside world, which I've drawn here, but as to whether or not it manifests itself in this round and how that happens, that's up to you. Also, if anyone can tell me which two towers should be one storey taller than they are portrayed here, then not only would you have good taste, you'd also have one new good friend and an insight into how my mind works.)
(note: of course, there has to be some kind of access to the outside world, which I've drawn here, but as to whether or not it manifests itself in this round and how that happens, that's up to you. Also, if anyone can tell me which two towers should be one storey taller than they are portrayed here, then not only would you have good taste, you'd also have one new good friend and an insight into how my mind works.)