Re: Mini-Grand 5109 [Round 1: The Great Catacombs]
09-23-2011, 09:55 AM
Originally posted on MSPA by Solaris.
worry not it is weak and scared
it poses no threat to you
there is no reason to fear it
After the adrenaline rush tampered down, Aaron and his bat had a small conversation in which Aaron was constantly reassured that he was safe from the floating fire spirit. Amongst the points presented were how useful it would be to them, how it didn't feel like the regular flames they had seen, and how it was of course completely subservient to them. However, Aaron was assured that they would kill the damn thing when the time was right.
The spirit led the dirty boy through the corridors, to another dark room, the only light source being the spirit itself. There were ghosts. There had been ever since Aaron did whatever he did to the tentacled beast, but they didn't speak. As much as they wanted to go and ask and use him for the purposes they did not and out of fear could not.
All except for the new ghost that had appeared in the center of the room. When the old man's ghost appeared, the room illuminated as two small torches lit up on the side of the room. Before Aaron could react, he and everyone else was "Silence(d)!".
"Hmmm, so you are the hero we have been waiting for, aye? Hmm, a bit ragged and dirty for one, but no matter, no matter at all. It'll all be dealt with on its own time. Listen up lad, if you want the treasure, it won't be easy. This maze is patrolled by three brothers in armor. One of blue, one of red, and one of green. Each of them holds a piece of the key to the room you seek. Each one also has a hidden orb elsewhere in the maze, that they can teleport to at will. However, they are only one of the dangers in this room." The old man continued to blather without a sign of stopping about all kinds of traps and all kinds of monsters. He went on and on about the exact order of things and the pro's and con's to every approach. It infuriated him.
<font size="1">why do you still stand
leave
He used a spell on me. I can't move or speak.
but you can
Aaron tried to move his arm forward, but he couldn't do it. He would be stuck here, listening to this old man forever.
dont you dare give up
move
now
With one swift, panicked, impulsive motion, Aaron's bat swung forward at the ghostly old man. It connected, and it connected hard, sending the ghost flying out of the room. The flames receded, and Aaron was once more alone. Except for his bat. And the fire elemental. And all of the many ghosts that had been standing in awe and fear. But as far as fully sentient and coherent things he could speak to, he had pretty much no options.
But he was fine with that.
He just turned around and shuffled silently back into the maze.</font>
worry not it is weak and scared
it poses no threat to you
there is no reason to fear it
After the adrenaline rush tampered down, Aaron and his bat had a small conversation in which Aaron was constantly reassured that he was safe from the floating fire spirit. Amongst the points presented were how useful it would be to them, how it didn't feel like the regular flames they had seen, and how it was of course completely subservient to them. However, Aaron was assured that they would kill the damn thing when the time was right.
The spirit led the dirty boy through the corridors, to another dark room, the only light source being the spirit itself. There were ghosts. There had been ever since Aaron did whatever he did to the tentacled beast, but they didn't speak. As much as they wanted to go and ask and use him for the purposes they did not and out of fear could not.
All except for the new ghost that had appeared in the center of the room. When the old man's ghost appeared, the room illuminated as two small torches lit up on the side of the room. Before Aaron could react, he and everyone else was "Silence(d)!".
"Hmmm, so you are the hero we have been waiting for, aye? Hmm, a bit ragged and dirty for one, but no matter, no matter at all. It'll all be dealt with on its own time. Listen up lad, if you want the treasure, it won't be easy. This maze is patrolled by three brothers in armor. One of blue, one of red, and one of green. Each of them holds a piece of the key to the room you seek. Each one also has a hidden orb elsewhere in the maze, that they can teleport to at will. However, they are only one of the dangers in this room." The old man continued to blather without a sign of stopping about all kinds of traps and all kinds of monsters. He went on and on about the exact order of things and the pro's and con's to every approach. It infuriated him.
<font size="1">why do you still stand
leave
He used a spell on me. I can't move or speak.
but you can
Aaron tried to move his arm forward, but he couldn't do it. He would be stuck here, listening to this old man forever.
dont you dare give up
move
now
With one swift, panicked, impulsive motion, Aaron's bat swung forward at the ghostly old man. It connected, and it connected hard, sending the ghost flying out of the room. The flames receded, and Aaron was once more alone. Except for his bat. And the fire elemental. And all of the many ghosts that had been standing in awe and fear. But as far as fully sentient and coherent things he could speak to, he had pretty much no options.
But he was fine with that.
He just turned around and shuffled silently back into the maze.</font>