Inexorable Altercation [Round V - Saint Arthelais' Hospital]

Inexorable Altercation [Round V - Saint Arthelais' Hospital]
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Re: Inexorable Altercation [Round II - Armada]
Originally posted on MSPA by The Dr..

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She still wasn't used to that whole teleporting thing.

Opening her eyes once more, she stumbled around as she did the last round, trying to regain her senses. Eventually, her half-consciousness drove her to fall back down against a wall. She stayed there for awhile until she found she could see again. She groaned accordingly, and stood, observing the deck she'd been placed upon.

The entirety of the arena seemed to be incredibly, unnervingly still. An unnatural peace that hung as thick as the fog which rolled low to the surface. "Of course," Apathy said to the surrounding nothingness, "they'd put me on a boat." No matter how hard she tried to fight it, Apathy had always found she was incredibly prone to seasickness, and could never quite stand being on a boat. It was already creeping in, much to her protest. She groaned and fell to the edge of the deck, where she sat for a moment, until suddenly an unexpected yelp shattered the silence. Bounding up and grabbing a hold of the railing, Apathy remembed that there were 6 other people on this fleet with her.

Swinging her eyes around, she tried as hard as she could to locate any of the other contestants. There was a slight movement near a ship close to her, and so she made it her duty to get away from it as soon as possible.

Promptly she moved from the deck into the lower bows of the ship, where she hoped to find a way to access the sea surface as soon as possible. As crowded as the scene was, the water was the easiest way to maneuver the area as quickly as she could. She reassured herself that she also had an advantage in the water, considering how well electricity would flow through it. Calming herself from the leftover panic of the last round, Apathy continued to climb through the lower areas of the ship.

In the ship's heart, she found all sorts of interesting things to capture her interest. In some rooms there were crates of food stacked up upon eachother, each stack reaching up to the high ceiling. As she pulled a small barrel out, she was delighted to see an abundance of apples run out when the heavy thing eventually toppled over her. Regaining her composure, she grabbed one and decided that a lunch break was too overdue.

After she ate, Apathy still took a little time to explore the other parts of the ship. While the room she discovered the barrels and crates in held nothing but fruits and limes, she soon found another storage area. Pulling out a box which she found to be surprisingly light, she cracked it open and found not food, but a grey powder filling to the brim. She took a small sample and felt it, only further confirming what she was afraid it was.

Gunpowder.

Her accusations were correct; she'd been placed not on a sailing fleet or a fishing one, but instead a warship. While she hadn't seen any cannons placed about, she imagined there was a multitude of rifles placed about somewhere else she hadn't been. While at first this seemed incredibly unnerving, she quickly realized that she could use that to her advantage; from what she knew, Will was the only one that had a gun. While she and the others had primitive knives or blades, having a ranged weapon seemed to be a serious advantage. Even if the gun was just for safety, Apathy made a mental note to find another boat, relatively far off from anyone else, and find a weapon she could use. Since her initial plan was to go through the water and she planned to stick with it, she couldn't bring a rifle with her since it would get wet and inevitably something would go wrong.

And with the subject of getting out of the place coming to the top of her head, Apathy decided to do just that. While she ransacked the ship time and time again, she couldn't find any hatches to make the job easier. Unsatisfied, she returned to the top of the deck and looked nervously down at the purple waves below. If she were to jump from the railing, it seemed easily like a 100, maybe 150 foot drop. Dangerously high, at least. But, she had no other options... so she climbed up onto the railing, held in her breath, and reassuringly told herself this was the only way to get down.

With one last push, she let herself fall down into the thrashing waves below.

At first there was an uninviting numbness, which eventually subsided into a stinging pain, which slowly faded out as well. Apathy found herself being thrashed against the side of the wooden boat, which she didn't find very pleasurable either, so she kicked against the boat and swam away as best as she could. Unsurprisingly, she suddenly found that all of this was incredibly tiring and so she eventually stopped at another, larger boat. She found a helpful metal ladder that had been fastened to the side and climbed up, exhausted.

Half-asleep, Apathy thought to herself how hilarious is was how fast she'd changed from the lazy, careless girl she was upon being pulled into the battle into the timid yet strategic one she realized she was now. She supposed that while the latter was a better one to be in the long run, considering it'd last her longer, she honestly couldn't decide which one she wanted to be.

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Re: Inexorable Altercation [Round II - Armada] - by GBCE - 07-08-2010, 05:58 AM