Re: Experimental RPG
12-15-2011, 10:10 PM
ProfessorLizzard Wrote:In my games I don't really have deadlines, I just go to IRC and yell at people to post their commands. Especially since a deadline is problematic when it turns out I don't have time to update in the scheduled hour.
But I would say that one and a half day would be a decent one.
Thanks for the advice. I guess I could set up a sort of general "soft" deadline of like...a day and a half or two days and then if I can't keep up, then I would just extend it or something. Does that sound good?
And wow, I didn't expect that much praise. Thanks so much. I was kind of worried that people might not like what I did with their character, but that's because I forgot this was eagletime and it's full of actually sensible people. For the most part.