Re: Crazy Idea: Let's start up a group project!
12-03-2011, 07:54 PM
I recall that there have been some attempts so far, but most of them failed. But hey, making a game and ruleset sometimes could be more fun then actually playing/GMing the game! As I have found out with Experimental ; -;
Also the "Severely limits participant numbers" downside for Tactics version might not be that problematic, since people could control subsquads. Hum, that gives us four options, actually:
1, Conquer the world strategy version A: N players, each has their own capitals.
2, Conquer the world strategy version B: N teams, each have their own leaders. Some people might be warlords or heirs or democratic parliaments.
3, Tactical Battles A: Two sides going against each other.
4, Quick Tactics B: Each side is actually a team.
Also, the setting would have huge impact on the system. Perhaps it is magitek with early 1900s technology? Since having both fantastical and technologic elements would give way for many shenanigans.
Also the "Severely limits participant numbers" downside for Tactics version might not be that problematic, since people could control subsquads. Hum, that gives us four options, actually:
1, Conquer the world strategy version A: N players, each has their own capitals.
2, Conquer the world strategy version B: N teams, each have their own leaders. Some people might be warlords or heirs or democratic parliaments.
3, Tactical Battles A: Two sides going against each other.
4, Quick Tactics B: Each side is actually a team.
Also, the setting would have huge impact on the system. Perhaps it is magitek with early 1900s technology? Since having both fantastical and technologic elements would give way for many shenanigans.