Re: Mafia: The Last Resort [D5: Fire and Water]
11-11-2011, 11:01 PM
Dragon Fogel Wrote:Okay, wait, hang on.
Unvote
I did some thinking; the only chance to salvage a town win here is for us to lynch a cultist who isn't the leader and oh hey we have a claimee who fits that bill! If we lynch the cult leader, we could end up with a scum win either immediately or after night.
Then scum will be forced to go after the cult leader, who's probably either Paranoia, Slorange, or Wojjan. If they hit them, it'll probably be MYLO or LYLO, but the cult will be gone and town has a chance to squeeze a win out... assuming we have enough townies left.
Unless somebody can give me a good explanation otherwise, Vote: Mirdini is the only actual pro-town option at this point.
This, of course, assumes there are enough actual townies and/or third parties who would prefer a town win to cult win enough to risk a scum win. It's a risk, but it's the only path to a town win I can see at this desperate hour.
Also, I think lighting the candles might make Pines come back; if he's town, that makes the odds slightly better.
Lynching the claimee would probably just give the mafia a leg up - and I think they've had enough help so far. Also I like how you're advocating the dinilynch but not voting him that's grand.
And scum ain't forced to do nothin' - they'd probably try to keep the cult leader alive for maximum paranoia and as a distraction from them.