-=- Crooks Hollow III Mafia -=- Day Five? (3/21)

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-=- Crooks Hollow III Mafia -=- Day Five? (3/21)
RE: -=- Crooks Hollow III Mafia -=- Day Two: Back to the Tables (21/21)
Okay so sorry for not being all that active lately, it’s finals week and it’s been giving me hell. As a matter of fact, I probably won’t be able to really devote myself to this until after May 9, maybe? Homework is a priority.

Nevertheless I’m not going to let Kane get away from me today.

Still not liking 0_o. First, there was that really weird “not random” vote on Mathgirl. I have previously mentioned that this is kind of a counterproductive vote, by jumping on a person for trying to get some discussion going (even if it ended up not going that well). Then, this is a bit of a stretch, but it might seem like scum hyper-reacting to a small thing, in order to push a lynch. Actual psychology escapes me, but I personally know that I’m prone to being quick to jump at on D1 when I’m scum, and that’s what Kane seems like he’s doing.

Then, there’s post #316. The one where Kane asks why nobody died and what a mark is. Yeah, that one. So, for obvious reasons, asking about what happened in the night is just plain wrong, because that’s information that scum wants. Hm, actually, he’s been making a ton of mechanics-related questions, and that does not sit right with me at all. Like, scum has more reason to be concerned about things that happen in the night than town, because they don’t want anything happening to them.

Tea is honestly being kind of obnoxious this game, what with thinking he can get away with not explaining anything. There’s that Mirdini vote earlier, and there’s that vote on me without reasons. Oh and the whole back and forth between Palamedes, in light of the fact that I feel a lot better about Pala today, feels kind of unnecessarily aggressive. This is bordering on meta, but I think Tea tends to be more aggressive as scum, and I’m starting to see that here.

Boogeyman still does not look good to me, but it’s mostly just lingering vibes from post 194. Deciding to abstain from lynching at the end of day is not really pro-town, and feels kind of safe.

The whole Anacreon wonkiness thing is just plain confusing. I’m not so inclined to instantly believe they’re town, unlike some others. This whole thing smells slightly of an elaborate scum gambit, where people go “oh yeah he’s super town now. my night actions say so, and I’ll just leave it at that.” and people sure were quick to declare Pala as super town. I don’t really want to lynch them right now, though, so consider this a warning not to trust people so blindly.

Also, can we stop semi-claiming. It’s not helping town at all. Seriously.

I think someone brought up my last minute Pilot vote yesterday, so let me clarify that. I was trying to push a lynch, any lynch at all, because I didn’t want to no lynch. Pilot had a pretty high amount of votes, and I didn’t think I could push an Anacreon lynch in time. At the time, I thought we had soft lynch, so I thought that a small number of boosts to Pilot’s wagon would help get a lynch in those last 30 minutes. Then amos extended the day, and the lynch became a non issue. I went back to pushing for Anacreon, because he still looked bad at the time. So basically, it was just an end of day panic lynch. He still looks mildly okay to me, aside from the Anacreon wonkiness thing.

In conclusion, vote: 0_o, Tea needs to explain himself more, Boogeyman needs to be more involved, people should not trust nebulous night actions, and no more semi-claiming, please.

Any questions?
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Messages In This Thread
RE: -=- Crooks Hollow III Mafia -=- Day Two: Back to the Tables (21/21) - by Gatr - 05-02-2013, 10:31 AM
grrr - by AgentBlue - 06-13-2013, 02:20 AM