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RE: Fire Emblem: Gods of the Celestial Realm
04-16-2013, 06:07 PM
(This post was last modified: 04-16-2013, 06:14 PM by BestTeaMaker.)
Enemy Phase
Iremia vs. Bandit (1)
10/18 HP 21/21
8 DMG 12
62 ACC 73
0 CRT 0
Results
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SpoilerBrigand (1) swings his axe at Iremia, but he misses!
Iremia charges in retaliation towards Brigand (1), dealing 8 damage!
10/18 HP 13/21
Iremia gains 10 exp!
Mercenary (2) advances 5 spaces to the east!
Brigand (2) advances 5 spaces to the east!
Archer advances 5 spaces to the east!
MAP
MINIMAP
ENEMIES
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SpoilerCode:
Name (lv) [position]
HP|STR/MAG|SKL|SPD|LUK|DEF|RES
Inventory
-----
Dern (lv 3) [3,14]
22|8|2|6|1|4|1
Iron Axe
Hand Axe (Droppable)
Mercenary 2 (lv 1) [19,11]
19|5|8|8|2|4|1
Slim Sword
Brigand 1 (lv 1) [19,10]
13/21|6|1|5|1|3|0
Iron Axe
Brigand 2 (lv 1) [11,10]
21|6|1|5|1|3|0
Iron Axe
Archer (lv 1) [16,9]
17|4|4|4|1|4|0
Iron Bow
Player Phase
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SpoilerOk, you guys should now start to coordinate and stuff. Ya know, use forests, tactical retreat to use items. Also, remember you can trade items if needed~!
Crow, you brought Pure Water (1) and a Red Gem (1). I changed the white to red because this is the beginning. Likewise for the others, your elixers are now vulneries as well.