RE: Incident [TEXT]
04-16-2013, 02:00 AM
Examine the surroundings. You're in a mysterious bank that is supposedly ornate but abandoned, and was apparently the right place for 6 to kidnap you. You're an investigator, and no investigator worth their stuff passes up a chance to investigate their client.
Something spooked 6 or at least made him want to end your meeting. It's best to be careful that the "they" of "they are here" isn't something that would harm you. The elevator should tell you what floor you're on. After that, carefully check out the source of the light - try not to get spotted by something you don't want finding you.
6 just hired you for a job. He's crazy, but he probably's not going to give you directions that will kill you (at least not until he gets his cube). When you head out, might as well go out the "front" (wherever that is), unless your instincts tell you otherwise.
Something spooked 6 or at least made him want to end your meeting. It's best to be careful that the "they" of "they are here" isn't something that would harm you. The elevator should tell you what floor you're on. After that, carefully check out the source of the light - try not to get spotted by something you don't want finding you.
6 just hired you for a job. He's crazy, but he probably's not going to give you directions that will kill you (at least not until he gets his cube). When you head out, might as well go out the "front" (wherever that is), unless your instincts tell you otherwise.